Age | Commit message (Expand) | Author |
2013-01-03 | * Remove many unused cvars that don't do anything | Christopher Schwarz |
2013-01-03 | * Add the Q_EXPORTs I missed from merging ioq3 | Tim Angus |
2013-01-03 | * Fix various fuck-ups introduced during the merge | Tim Angus |
2013-01-03 | * Rename some types and variables related to building point zones to be more | Tim Angus |
2013-01-03 | g_markDeconstruct default changed 1 -> 3 | Roman Tetelman |
2013-01-03 | Fix camper credits | Roman Tetelman |
2013-01-03 | * bring back camper credits | Roman Tetelman |
2013-01-03 | Decrement queued build points to avoid infinite loop | Roman Tetelman |
2013-01-03 | Make next queue time calculation more consistent | Ben Millwood |
2013-01-03 | Merge most of the CalculateBuildPoints loops | Ben Millwood |
2013-01-03 | Simplify some power handling code | Ben Millwood |
2013-01-03 | Tweaks to cvar default values and flags | Ben Millwood |
2013-01-03 | fix maxZones dynamic allocation conditional | Ben Millwood |
2013-01-03 | add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap | Ben Millwood |
2013-01-03 | * Repeaters cost 2 BP that take away from the main (reactor's) pool. | Ben Millwood |
2013-01-03 | Fix some bugs with Zone BP | Ben Millwood |
2013-01-03 | Zone BP updates, and a minor bug fix | Ben Millwood |
2013-01-03 | use alien queue for aliens | Roman Tetelman |
2013-01-03 | Initialisation fix in BP zone allocation code | Ben Millwood |
2013-01-03 | Queue buildpoints in main zone and unpowered buildables | Ben Millwood |
2013-01-03 | Minor cleanups to zone bp | Ben Millwood |
2013-01-03 | Zone BP | Ben Millwood |
2013-01-03 | * Add "return" keyword to map rotation system, which causes a rotation to | Tim Angus |
2013-01-03 | * Fairly substantial restructuring of the map rotation system which hopefully | Tim Angus |
2013-01-03 | * Change grammar of map rotation system to support back to back conditions | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * fix previous commit to actually work (integer math...whoops) | Roman Tetelman |
2013-01-03 | * make build point return time shorter when more build points are missing | Roman Tetelman |
2013-01-03 | * Fix a new formatting issue from revision 1189 | M. Kristall |
2013-01-03 | * Move some code around | M. Kristall |
2013-01-03 | * New zap (fixes #40) | Roman Tetelman |
2013-01-03 | * (bug 3993) ban length limits (Rezyn) | Christopher Schwarz |
2013-01-03 | * (bug 3990) Allow voting for next map (with thanks to Critux) | Christopher Schwarz |
2013-01-03 | * Fix semicolon I forgot during the previous commit | Christopher Schwarz |
2013-01-03 | * (bug 4003) Non-buildable entities can be counted as spawns (Rezyn) | Ben Millwood |
2013-01-03 | * Log stageups to games.log | Christopher Schwarz |
2013-01-03 | * (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (... | Christopher Schwarz |
2013-01-03 | * Fix crashbug introduced last revision. This time I'm going to just revert t... | Christopher Schwarz |
2013-01-03 | * Fix broken spawn queue bug introduced in r1121 | Christopher Schwarz |
2013-01-03 | * Remove cvars unused after revision 1143 | M. Kristall |
2013-01-03 | * Print the real, current server time at start of games.log so real times can... | Christopher Schwarz |
2013-01-03 | * Add Undeference's say_area command | Christopher Schwarz |
2013-01-03 | * Add SD votes (closes #11) | Christopher Schwarz |
2013-01-03 | * Change EXEC_NOW to EXEC_APPEND | M. Kristall |
2013-01-03 | BP Queuing system | Ben Millwood |
2013-01-03 | * Revert stagedowns (fixes #2) | Roman Tetelman |
2013-01-03 | * fix a race condition that causes a team to lose two stages instead of one (... | Roman Tetelman |
2013-01-03 | * fix to players spawning in 3rd person and hopefully spawn queue blocking | Roman Tetelman |
2013-01-03 | * fix stage counter AGAIN | Roman Tetelman |
2013-01-03 | * stagedown logging code | Roman Tetelman |