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path: root/src/game/g_main.c
AgeCommit message (Expand)Author
2013-01-03* make the enemy team lose a stage when you reach "stage 4"Roman Tetelman
2013-01-03stagedown wip codeRoman Tetelman
2013-01-03* (bug 2980) Add g_dretchPunt setting to punt dretches out of the way of team...Christopher Schwarz
2013-01-03* Add the /a command, which sends a message to all active adminsChristopher Schwarz
2013-01-03* (bug 3379) !adjustban command to change reason and duration of bans (flag b)M. Kristall
2013-01-03 * More testing code to fix ready stateBen Millwood
2013-01-03 * Flood protection in chat and admin commandsBen Millwood
2013-01-03 * Merge STAT_WEAPONS[2] into STAT_WEAPON and dispose of unnecessary STAT_SLOTSBen Millwood
2013-01-03* (bug 2965) Strip colour codes from log messages (Ben Millwood)M. Kristall
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03 * (bug 3679) fix for stage triggers not working properly (Chris "Lakitu7" Sc...Roman Tetelman
2013-01-03* (bug 3673) Add boundary checking to G_SanitiseName() and G_DecolorString()M. Kristall
2013-01-03* (bug 3631) Macro safety for MIN() and MAX() (Ben Millwood)M. Kristall
2013-01-03* (bug 3629) OB1/buffer overflow (Azrael07)M. Kristall
2013-01-03Fix 0 credits to next stage in s3Ben Millwood
2013-01-03* Round thresholds server-side to save bandwidth and prevent server command o...Ben Millwood
2013-01-03* add variable width to emoticons support. In addition to being aTony J. White
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* (bug 3595) /sell upgrades doesn't change player model for battlesuitM. Kristall
2013-01-03* voice chat stuff (no, not like TeamSpeak)Tony J. White
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2013-01-03* (bug 3408) g_alienstage/g_humanstage dont trigger trigger_stageTim Angus
2013-01-03* Consolidate memory allocation into bg_alloc.cTim Angus
2013-01-03Credit based stagesBen Millwood
2013-01-03* Removal of now-redundant Makefile stuffBen Millwood
2013-01-03* (bug 3057) Granger breaks under certain conditions (Risujin)M. Kristall
2013-01-03* Spawn queue displays ordinals ("You are 2nd in the spawn queue")Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-25* (bug 3307) use boundary checking to prevent potential buffer overflowM. Kristall
2007-09-23* (bug 2756) s/damage/dmg/Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-09-16and againM. Kristall
2007-09-16* (bug 3246) votes don't account for players leaving the gameM. Kristall
2007-06-29* check if a target was specified for votes that require one (was choosing theM. Kristall
2007-06-04(bug 2970) fix number of connected player counting and count non-spectatorsM. Kristall
2007-04-25* (bug 2970) fix player counting in relation to team and voting eligibilityTony J. White
2007-03-26* clear CS_WINNER in G_ShutdownGame instead of G_InitGameTony J. White
2007-03-25* ingame menus redesignedTony J. White
2007-03-23* (bug 3012) teamvote tally was was counting following specs, but not deadTony J. White
2007-03-03* (bug 3036) clear votes in G_ShutdownGame() in case map_restart was usedTony J. White
2007-03-03* (bug 3008) track when map and map_restart commands are added to the commandTony J. White
2007-02-06* (bug 3020) put a 1 minute maximum on intermission time to prevent infiniteTony J. White
2006-12-29* (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw )Tony J. White
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
2006-12-20* (bug 2903) remove the unlagged 1-server-frame rewind for missile testsTony J. White
2006-12-13* Added time til sudden death to game stateTim Angus
2006-12-09* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlaggedTony J. White
2006-11-29* Functionalise testing for sudden deathTim Angus