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The server software used for the Der Bunker Tremulous servers.
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g_main.c
Age
Commit message (
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Author
2013-01-03
* Rename some types and variables related to building point zones to be more
Tim Angus
2013-01-03
g_markDeconstruct default changed 1 -> 3
Roman Tetelman
2013-01-03
Fix camper credits
Roman Tetelman
2013-01-03
* bring back camper credits
Roman Tetelman
2013-01-03
Decrement queued build points to avoid infinite loop
Roman Tetelman
2013-01-03
Make next queue time calculation more consistent
Ben Millwood
2013-01-03
Merge most of the CalculateBuildPoints loops
Ben Millwood
2013-01-03
Simplify some power handling code
Ben Millwood
2013-01-03
Tweaks to cvar default values and flags
Ben Millwood
2013-01-03
fix maxZones dynamic allocation conditional
Ben Millwood
2013-01-03
add cg_disableBlueprintErrors and un-cvarize g_humanRepeaterAllowOverlap
Ben Millwood
2013-01-03
* Repeaters cost 2 BP that take away from the main (reactor's) pool.
Ben Millwood
2013-01-03
Fix some bugs with Zone BP
Ben Millwood
2013-01-03
Zone BP updates, and a minor bug fix
Ben Millwood
2013-01-03
use alien queue for aliens
Roman Tetelman
2013-01-03
Initialisation fix in BP zone allocation code
Ben Millwood
2013-01-03
Queue buildpoints in main zone and unpowered buildables
Ben Millwood
2013-01-03
Minor cleanups to zone bp
Ben Millwood
2013-01-03
Zone BP
Ben Millwood
2013-01-03
* Add "return" keyword to map rotation system, which causes a rotation to
Tim Angus
2013-01-03
* Fairly substantial restructuring of the map rotation system which hopefully
Tim Angus
2013-01-03
* Change grammar of map rotation system to support back to back conditions
Tim Angus
2013-01-03
* Various changes resulting from sanity checking against mgdev HEAD
Tim Angus
2013-01-03
* fix previous commit to actually work (integer math...whoops)
Roman Tetelman
2013-01-03
* make build point return time shorter when more build points are missing
Roman Tetelman
2013-01-03
* Fix a new formatting issue from revision 1189
M. Kristall
2013-01-03
* Move some code around
M. Kristall
2013-01-03
* New zap (fixes #40)
Roman Tetelman
2013-01-03
* (bug 3993) ban length limits (Rezyn)
Christopher Schwarz
2013-01-03
* (bug 3990) Allow voting for next map (with thanks to Critux)
Christopher Schwarz
2013-01-03
* Fix semicolon I forgot during the previous commit
Christopher Schwarz
2013-01-03
* (bug 4003) Non-buildable entities can be counted as spawns (Rezyn)
Ben Millwood
2013-01-03
* Log stageups to games.log
Christopher Schwarz
2013-01-03
* (bug 3964) Fix votedisplaystrings printing as blank in some circumstances (...
Christopher Schwarz
2013-01-03
* Fix crashbug introduced last revision. This time I'm going to just revert t...
Christopher Schwarz
2013-01-03
* Fix broken spawn queue bug introduced in r1121
Christopher Schwarz
2013-01-03
* Remove cvars unused after revision 1143
M. Kristall
2013-01-03
* Print the real, current server time at start of games.log so real times can...
Christopher Schwarz
2013-01-03
* Add Undeference's say_area command
Christopher Schwarz
2013-01-03
* Add SD votes (closes #11)
Christopher Schwarz
2013-01-03
* Change EXEC_NOW to EXEC_APPEND
M. Kristall
2013-01-03
BP Queuing system
Ben Millwood
2013-01-03
* Revert stagedowns (fixes #2)
Roman Tetelman
2013-01-03
* fix a race condition that causes a team to lose two stages instead of one (...
Roman Tetelman
2013-01-03
* fix to players spawning in 3rd person and hopefully spawn queue blocking
Roman Tetelman
2013-01-03
* fix stage counter AGAIN
Roman Tetelman
2013-01-03
* stagedown logging code
Roman Tetelman
2013-01-03
* Remove extra trailing newline from admin chat commands (oops)
Ben Millwood
2013-01-03
* Use chat rather than print for adminchat server commands
Ben Millwood
2013-01-03
* s/STAGE2_THRESH/STAGE_THRESH/g that i missed
Roman Tetelman
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