Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_t | M. Kristall |
2013-01-03 | * Fix status command's rate value | M. Kristall |
2013-01-03 | * Add case for ET_LOCATION in Svcmd_EntityList_f (/dev/humancontroller) | Christopher Schwarz |
2013-01-03 | * (bug 4896) Put quotes around multi-word parameters to admin commands in the... | Christopher Schwarz |
2013-01-03 | * Refactor code handling player name matching | M. Kristall |
2013-01-03 | * (bug 4522) Make map rotation logic robust against missing maps and | John Ellis |
2013-01-03 | * Fix a bug preventing the command loadcensors from being used | M. Kristall |
2013-01-03 | * (bug 3495) Add support for message censorship (cue "finally!") | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Add /listmaps command so people can stop guessing when they're trying to do... | Christopher Schwarz |
2013-01-03 | * Server- and client-side tab completion for commands handled by the game module | M. Kristall |
2013-01-03 | * Add game_memory and cgame_memory commands to give a breakdown of memory | M. Kristall |
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall |
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz |
2013-01-03 | * Move more things to cgame | M. Kristall |
2013-01-03 | * Fix uninitialized variable usage gcc did not warn me about before | M. Kristall |
2013-01-03 | * Massive refactor of voting code | M. Kristall |
2013-01-03 | * (bug 3194) potential log ambiguities (requires log parser updates) | M. Kristall |
2013-01-03 | * Add "return" keyword to map rotation system, which causes a rotation to | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * Silence compiler warnings from r1160 | Christopher Schwarz |
2013-01-03 | * Fix alienWin and humanWin commands to destroy the *other* team's base | Ben Millwood |
2013-01-03 | * color console chat to make it more noticable | Roman Tetelman |
2013-01-03 | * add printqueue server command to try to debug issue #20 | Roman Tetelman |
2013-01-03 | * Move some server commands into game and refactor game commands | M. Kristall |
2013-01-03 | * Change EXEC_NOW to EXEC_APPEND | M. Kristall |
2013-01-03 | * Remove extra trailing newline from admin chat commands (oops) | Ben Millwood |
2013-01-03 | * Add the /a command, which sends a message to all active admins | Christopher Schwarz |
2013-01-03 | * Merge clientSession_t::sessionTeam and clientSession_t::spectatorState | Tim Angus |
2013-01-03 | * Consolidate memory allocation into bg_alloc.c | Tim Angus |
2013-01-03 | * (bug 3057) Granger breaks under certain conditions (Risujin) | M. Kristall |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2007-03-25 | * ingame menus redesigned | Tony J. White |
2007-03-03 | * (bug 3008) track when map and map_restart commands are added to the command | Tony J. White |
2006-12-30 | * (bug 2973) allow '-' and '_' in layout names and check to make sure layouts | Tony J. White |
2006-12-29 | * (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw ) | Tony J. White |
2006-10-23 | * (bug 2842) adds g_privateMessages (/m and /mt commands) | Tony J. White |
2006-07-31 | * tjw's spiffy admin system (tjw, obviously) | Tim Angus |
2006-04-24 | * Removed some \n from server connection messages | Tim Angus |
2006-04-22 | * tjw's server comms patch | Tim Angus |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus |
2005-12-10 | * Move the game source from mod/src/ to src/ | Tim Angus |
2005-12-10 | * Moved existing src directory out the way whilst I merge ioq3 | Tim Angus |
2005-10-03 | * Removed jump pad code (and associated media loading) | Tim Angus |
2005-08-31 | * Reimplemented how buildables play damage sounds to not use the event system | Tim Angus |
2004-02-28 | * Added missing \n after server speech | Tim Angus |
2004-01-19 | * Forced a weapon change when buying a weapon | Tim Angus |
2004-01-02 | * Conditionals in the map rotation now work | Tim Angus |
2003-12-02 | * Changes for OverFlow's mofo model | Tim Angus |