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path: root/src/game/g_trigger.c
AgeCommit message (Expand)Author
2017-03-09alter trigger wait timers a bit, remove duplicate code/dev/humancontroller
2017-03-09fix trigger linkage after trap_SetBrushModel(); always allow firing at a trig.../dev/humancontroller
2017-03-09allow configurable teleporter ejection speed/dev/humancontroller
2017-03-09change setviewpos to work as it sounds like/dev/humancontroller
2013-02-16Update copyright noticesTim Angus
2013-01-03* Simplify some weapon-related code (re r1431)M. Kristall
2013-01-03* Change how r2097 makes map-set values non-persistent and make map configs workM. Kristall
2013-01-03* g_disabled* cvars are used by ui but were not communicated to the clientM. Kristall
2013-01-03* (bug 4759) Make trigger_ammo use the primary weapon so thatJohn Ellis
2013-01-03* Update copyright noticesTim Angus
2013-01-03* fix_null_activators_g_triggers.patch (Rezyn)M. Kristall
2013-01-03* Replace reams of BG_Find* functions with: BG_Buildable, BG_Class, BG_Weapon,Tim Angus
2013-01-03* Merge clientSession_t::sessionTeam and clientSession_t::spectatorStateTim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-02-25* (bug 2658) windfly.wav and jumppad.wav removed from target_push andTony J. White
2006-06-17* Added some value guards to various trigger entitiesTim Angus
2006-06-11* Added DONT_WAIT spawnflag to func_platTim Angus
2006-06-04* Added target_hurtTim Angus
2005-12-23* Crudely removed CD key authenticationTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Move the game source from mod/src/ to src/Tim Angus
2005-12-10* Moved existing src directory out the way whilst I merge ioq3Tim Angus
2005-11-29* Lowered steptime for spectatorTim Angus
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
2005-08-31* Reimplemented how buildables play damage sounds to not use the event systemTim Angus
2005-08-04* Added trigger_winTim Angus
2004-10-17* Gave some of the shared functions more sensible namesTim Angus
2004-06-29* Added a bunch of map entities: trigger_buildable, trigger_class,Tim Angus
2004-06-01* Surfaceparms "nobuildsurface", "noalienbuildsurface" and "nohumanbuildsurface"Tim Angus
2004-03-20* Added lcannon warning and blowupTim Angus
2004-03-18* Added trigger_stage entity which is fired on stage transitionsTim Angus
2002-09-09* General tidy up and beautification of codeTim Angus
2002-09-03* Large purge of legacy Q3A codeTim Angus
2001-12-21After changing aliens->droids, changed droids->aliens *sigh*Tim Angus
2001-10-19License change to OSMLTim Angus
2001-01-07license changeTim Angus
2001-01-031.27 upgradeTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus