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The server software used for the Der Bunker Tremulous servers.
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g_utils.c
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2005-12-10
* s/Quake III Arena source code/Tremulous/
Tim Angus
2005-12-10
* Move the game source from mod/src/ to src/
Tim Angus
2005-12-10
* Moved existing src directory out the way whilst I merge ioq3
Tim Angus
2005-12-08
* Merged in a bunch of game side fixed from ioq3
Tim Angus
2005-11-24
* 3D particles
Tim Angus
2005-10-03
* Removed jump pad code (and associated media loading)
Tim Angus
2005-09-04
* Fixed Medkit usable after death bug
Tim Angus
2005-08-31
* Reimplemented how buildables play damage sounds to not use the event system
Tim Angus
2004-03-18
* Added trigger_stage entity which is fired on stage transitions
Tim Angus
2003-10-12
* Added misc_particle_system entity
Tim Angus
2003-09-01
* Menus are now automatically closed upon death
Tim Angus
2003-08-30
* Integrated the overmind sounds
Tim Angus
2003-03-23
* Serverside menu triggering now uses server commands for increased reliability
Tim Angus
2002-09-09
* General tidy up and beautification of code
Tim Angus
2002-09-03
* Large purge of legacy Q3A code
Tim Angus
2001-10-19
License change to OSML
Tim Angus
2001-10-10
Buildable BBOX handling. Creep tests no longer happen at build time.
Tim Angus
2001-09-06
Random assorted stuff
Tim Angus
2001-08-15
Added spriter - simple particle engine for mappers
Tim Angus
2001-08-03
1.29h upgrade.. oooo particles hehehehehehe
Tim Angus
2001-02-15
Infesting getting fairly polished. Usual random bugfixes.
Tim Angus
2001-01-07
license change
Tim Angus
2001-01-03
1.27 upgrade
Tim Angus
2001-01-03
im making a right mess of this
Tim Angus
2001-01-03
1.27 import
Tim Angus