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path: root/src/game/q_shared.h
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2005-11-24* 3D particlesTim Angus
* Brass ejections now done via particle system * static_tranform particle move type * thirdPersonOnly particle and trail system property * Trail jitter now done in two dimensions
2005-10-03* Removed jump pad code (and associated media loading)Tim Angus
* Removed loading of some Q3 cruft * Spilled events attached to temporary entities are now reattached to their original entities, fixing the missing flame bug * Fixed "suicide god" bug * Fixed bug where zap ignores armour * Fixed missing particle systems when follow-spectating * Fixed potential bug involving dodgy pointer arithmetic in CG_LoadClientInfo * Cleaned up logic in CG_AddPlayerWeapon * MASK_SHOT traces no longer collide with corpses * Corpses timeout in 20 seconds instead of 60 * Improved robustness of spawn validation, fixing the bug on transit * A crapload of whitespace fixes
2005-06-05* Added flashing alien icon if already at maximum classTim Angus
* Improved scanner render and refactored scanner code * Added animated projectiles * Grenade * Changed model names to be human name agnostic * Added sounds for lev1 grab and lev4 charge * Added sound for failed evolution * Added battery pack rendering code * Added functionality to particle system to allow attachment of particle systems to particles (for nice explosions) * Implemented CG_FileExists * Added some code to gracefully handle missing sounds (easier than making the sounds :D) * cg_drawBBOX now draws player BBOXen * Renamed the alien classes (now done in class override scripts) * Implemented Vector4Add * The usual assorted bug fixes
2003-10-12* Added misc_particle_system entityTim Angus
* Fixed depth sorting to sort in the correct direction * Particle system PVS garbage collection improved * cent validity is now computed before adding cents to scene
2003-09-21* Fully generalised scriptable paricle systemTim Angus
* Changes to Makefile and depend file for above * Tweaks to entities.def * Apparently a bunch of other stuff I've forgotten about
2002-10-22* 1.32 point release updateTim Angus
2001-10-25Ctags update. Just to make it look like I'm doing somethingTim Angus
2001-10-19License change to OSMLTim Angus
2001-08-28Fix for accidental edit to q_shared.hTim Angus
2001-08-25Float minesTim Angus
2001-08-21Fix to q_shared.hTim Angus
2001-08-21Fix to q_shared.hTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-06Makefile uses q3lcc nowTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-07-25QVM based MP3 player :)Tim Angus
2001-07-18Fiddled alt fire a bitTim Angus
2001-07-05Tweaks. Start of alt fire mechanismTim Angus
2001-01-07license changeTim Angus
2001-01-04added q_*.. d'ohTim Angus
2001-01-03im making a right mess of thisTim Angus
2001-01-031.27 importTim Angus