Age | Commit message (Collapse) | Author |
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* Tiny amount of balancing
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* Fixed a bunch of SIG_SEGV bugs
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* Crosshair per weapon
* Added dlight to flame balls - bit of a performance hit
* Tweaked flamer repeat rate
* Fixed human buildable explosion sound (FIXME: sync with anims?)
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* Snarfed some info about trap_FS_Seek from TTimo and updated .asm files
* Rewrote wav writer in mp3 decoder to use file seeking - massive improvement
* Changed a few bounding box sizes
* Fiddled with tremulous.h
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* Constants propogated throughout the source
* Various random fixes and tweaks
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