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2006-12-29* Move marked deconstruction variables into level_locals_tTim Angus
* Rename FinishSpawningBuildable
2006-12-29* Buildable destruction marking (via g_markDeconstruct)Tim Angus
* It's now impossible to destroy the last spawn * Start of a new client side buildable status display
2006-12-27* Fix for extended nomenclature resulting in slight server instabilityTony J. White
2006-12-20* (bug 2780) prevent another buy/sell bind which loses blaster (M. Kristall)Tony J. White
2006-12-20* (bug 2903) remove the unlagged 1-server-frame rewind for missile testsTony J. White
2006-12-13* Added time til sudden death to game stateTim Angus
* Added "tagging" to game stats, so the stats for specific gameplay changes can be tracked
2006-12-12* (bug 2954) when g_admin is enabled use !ban [ip] instead of !kick [slot]Tony J. White
on vote kicks. this is to deal with people disconnecting before the vote ends to avoid the temp ban and prevents an innocent from grabbing the slot only to be kicked when the vote ends. * fix duration parsing for the g_admin !ban command when time is in seconds
2006-12-12* (bug 2924) /follow cmd now accepts partial name match and improvedTony J. White
error messages. (M. Kristall)
2006-12-11* (bug 2812) limit team joining to once per client per second to preventTony J. White
cmd overflow by malicious clients
2006-12-11* (bug 2961) G_UnlaggedCalc() crash on map load when using .so instead of qvmTony J. White
2006-12-09* (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlaggedTony J. White
project. Thanks to kevlarman and WolfWings for help with this implementation for Tremulous.
2006-12-09* (bug 2790) prevent a hovel from dying more than once.Tony J. White
2006-12-09* (bug 2869) trap_FS_FOpenFile() returns 0 if the file doesn't exist (not -1)Tony J. White
when using mode FS_READ
2006-12-07* Fix for the Q3 "overbounce" bug (apparently)Tim Angus
2006-12-04* (bug 2934) shut up new warning message on obituary event when killed by worldTony J. White
2006-12-04* (bug 2934) stop inventing integer types tjw. no longer try to correctTony J. White
a bad eventParm, but DO print a _useful_ warning.
2006-12-04* (bug 2934) cap health sent as eventParm at 255 to prevent too many tyrantTony J. White
pain sounds from int8_t overflow/underrun ( Risujin ) * (bug 2934) prevent int8_t overflow/underrun on eventParm in G_AddEvent and print WARNING when this occurs.
2006-12-04* (bug 2869) don't allow map votes for maps that do not exist ( M. Kristall )Tony J. White
2006-12-04* (bug 2812) prevent team join spam (Phil Bordelon and R1CH)Tony J. White
2006-11-29* Functionalise testing for sudden deathTim Angus
2006-11-17* (bug 2853) allow energy ammo to be purchased as long as an energy weaponTony J. White
is in the inventory regardless of what weapon is selected * (bug 2827) allow energy ammo to be purchased at an armoury
2006-11-14* (bug 2665) P cvar is now constructed from pers.teamSelection so correctTony J. White
team is shown for specs in follow mode (thanks M. Kristall)
2006-11-14* (bug 2849) g_admin usage info formatting fixes, !spec999 no longer triesTony J. White
to move those who are already spec, !listplayers uses pers.teamSelection to prevent inconsistency with spec following. (thanks M. Kristall)
2006-11-13* (bug 2921) don't allow team switch until build timer expiresTony J. White
2006-11-13* (bug 2881) client could add themselves to the spawn queue multiple timesTony J. White
when on aliens by running class command multiple times (Martin Doucha)
2006-11-11* (bug 2879) zombie clients getting stuck in spawns (Martin Doucha)Tony J. White
2006-11-06* (bug 2912) check team selection before allowing followTony J. White
2006-11-03* (bug 2909) buildable deconstruct/destroy team notification and log messagesTony J. White
2006-10-30* (bug 2894) automatic shoving of teammates on collision. set g_shove to aTony J. White
positive float to adjust the amount of shoving. (recommended value 15.0, default value 0.0)
2006-10-24* !unlock command was not printing usage information (thanks kevlarman)Tony J. White
2006-10-24* don't spam broadcast the output spam of the !time g_admin spam commandTony J. White
2006-10-24* (bug 2849) reverted something I added in changeset 815 that turned outTony J. White
not to be necessary.
2006-10-24* (bug 2860) use proper team check in teamvote teamclientckick and alsoTony J. White
check to make sure the id provided isn't higher than the max client number (Martin Doucha)
2006-10-23* (bug 2868) cancel all votes that are in progress when intermissionTony J. White
starts (Martin Doucha)
2006-10-23* (bug 2842) adds g_privateMessages (/m and /mt commands)Tony J. White
2006-10-09* (bug 2860) really fix the vote prevention when in spec follow mode thisTony J. White
time. (Marc H. Thoben)
2006-10-09* (bug 2845) when overmind is killed under certain circumstances, buildingsTony J. White
could remain active and new buildings could be built. (Christophe Cavalaria)
2006-09-29* !lock command without parameter was not printing usage informationTony J. White
2006-09-28* (bugs 2677, 2849) SPECTATOR_FOLLOW mode would give the spectating clientTony J. White
the credits/kills of the client he was following.
2006-09-14* (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that wasTony J. White
finishing instead of the one that was loading when invoked from the maprotation system.
2006-09-14* (bug 2849) having a qboolean array in the level_locals_t struct seemed toTony J. White
cause some qvm weirdness. converted level.teamLocked[] into two seperate qbooleans.
2006-09-14* (bug 2952) repeaters could be built in some powered zones (Martin Doucha)Tony J. White
2006-09-10Bug 2860Tony J. White
* spectators in follow mode could envoke menus for the player they are following at the time * spectators in follow mode were allowed to vote
2006-09-05Bug 2848Tony J. White
* When a building is prohibited (e.g. a second Reactor), the red "blueprint" was being given instead of the proper error message if the builder was initially trying to place the building where there was no room for it.
2006-09-05Bug 2849Tony J. White
* adds g_admin flag '3' which allows the admin/level to always keep cred/evo when switching teams. * adds !lock and !unlock g_admin commands for locking teams. (enable with 'K' flag) * setting an admin's level to 0 immediately free's up that admin's name from the name protection system (g_adminNameProtect) * don't give kills/creds to a spectator in follow mode ('3' flag exposed this)
2006-08-13* Nobody expects the whitespace policeTim Angus
2006-07-31* Wallwalking warning when attempting to evolve (bug #2802 Martin Doucha)Tim Angus
2006-07-31* tjw's spiffy admin system (tjw, obviously)Tim Angus
2006-07-31* Fix to weapon changing bugs #2780 #2777 #2778 #2779 (tjw)Tim Angus
2006-07-31* Fix to ClientSpawn: spawn is NULL bug #2732 (tjw)Tim Angus
* Fix to lcannon spam bug #2758 (tjw) * Fix to goon pounce bug #2758 (tjw)