Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-09 | change setviewpos to work as it sounds like | /dev/humancontroller | |
setviewpos now precisely puts the player's view origin to the specified coordinates, and does not spit the player forward; it now optionally takes yaw and pitch arguments for this, setviewpos takes ps->viewheight into account when teleporting the player; TeleportPlayer() now takes an additional float argument specifying the spitting speed of the player; currently, TeleportPlayer() is called with a non-0 argument only from the setviewpos function | |||
2017-03-09 | refactor stuff | /dev/humancontroller | |
2017-03-09 | remove some redundant statements | /dev/humancontroller | |
2017-03-09 | stop depending on the system-reserved _DEBUG preprocessor-define | /dev/humancontroller | |
2017-03-09 | never set groundEntityNum to -1, use ENTITYNUM_NONE instead | /dev/humancontroller | |
2017-03-09 | stop creeping off-the-ground players | /dev/humancontroller | |
actually, this is pretty much a no-op, because the "creep everywhere off-ground" bug was actually masked by another bug: WRONG use of groundEntityNum; to be fixed immediately | |||
2017-03-09 | never use a passEntityNum of -1 in trace calls, use ENTITYNUM_NONE instead | /dev/humancontroller | |
2017-03-09 | always spawn corpses where the model coincides with the ending state of the ↵ | /dev/humancontroller | |
death animation | |||
2017-03-09 | do not treat a clipmask of 0 as MASK_DEADSOLID in some cases | /dev/humancontroller | |
remove the clipmask == 0 special cases from G_TestEntityPosition() and G_Physics(). when spawning corpses, set their clipmask to MASK_DEADSOLID instead of 0. | |||
2017-03-09 | fix trigger_stage activation upon stage jumps | /dev/humancontroller | |
2017-03-09 | fix unlagged not being used at all for overly large latencies | /dev/humancontroller | |
2017-03-09 | fix weapons remaining held and usable after selling them | /dev/humancontroller | |
by WoGoMo | |||
2017-03-09 | allow duplicate GUIDs | /dev/humancontroller | |
2017-03-09 | remove the abusable levelshot command and related hacks | /dev/humancontroller | |
2017-03-09 | implement the entity 64-bit client-masking extension | /dev/humancontroller | |
rename the previously unused entityShared_t::s to hack, and make use of it TODO: remove the said field, and add and use ``int hiMask'' instead | |||
2017-03-09 | stop using PERS_SCORE from the server component | /dev/humancontroller | |
because score is a game-specific thing also, this prevents (Aasimar's hack) the use of server status queries to determine who is spectating whom | |||
2017-03-09 | stop embedding/displaying version information in various cases | /dev/humancontroller | |
2017-03-09 | do not publish gamestats | /dev/humancontroller | |
TODO: remove the remnants | |||
2017-02-08 | add missing trailing '\n's from strings to execute; add double quotes around ↵ | /dev/humancontroller | |
substituted argument strings also transform trailing ';'s to '\n's | |||
2017-02-08 | fix a sizeof() error in Cmd_CallVote_f() | /dev/humancontroller | |
2017-02-08 | fix the potential use of uninitialized memory in Svcmd_LayoutSave_f() | /dev/humancontroller | |
2017-02-07 | in the vote calling functions, protect against the dreaded exploit of ↵ | /dev/humancontroller | |
'\n'-interpretation inside quotes | |||
2017-02-07 | fix some usages of abs(), part 2: potentially gamelogic-changing changes | /dev/humancontroller | |
detected by Clang | |||
2015-06-08 | merge some changes from the old "gpp" branch: edit version tags and the set ↵ | /dev/humancontroller | |
the default fs_game to "gpp" | |||
2014-06-17 | Various adjustments so it compiles | Tim Angus | |
2013-03-27 | Fix some warnings caused by lack of noreturn | Tim Angus | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-01-12 | Fix a bunch of warnings | Tim Angus | |
2013-01-03 | * Revision 2273 modified the previous ban instead of the specified one | M. Kristall | |
2013-01-03 | * Add information about /mask banning to adjustban help text | M. Kristall | |
2013-01-03 | * Expire bans with unban instead of immediately removing them so that things | M. Kristall | |
like unban 6; unban 7 work as expected | |||
2013-01-03 | * Simplify some weapon-related code (re r1431) | M. Kristall | |
2013-01-03 | * Smarter way to check if teamoverlay info should be sent; don't send upgrade | M. Kristall | |
field for aliens | |||
2013-01-03 | * Fix a bunch of variable set but not used warnings | M. Kristall | |
2013-01-03 | * (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_t | M. Kristall | |
(/dev/humancontroller) | |||
2013-01-03 | * Remove now unused join-during-warmup error | M. Kristall | |
2013-01-03 | * Fix status command's rate value | M. Kristall | |
2013-01-03 | * Allow joining teams during warmup | M. Kristall | |
2013-01-03 | * Oops, clean up some variables unused after last commit | Ben Millwood | |
2013-01-03 | * Calculate some exponentiation more efficiently/sensibly in bg_lib.c | Ben Millwood | |
2013-01-03 | * (bug 5269) reverted buildables don't have the original builder named in | M. Kristall | |
/buildlog (/dev/humancontroller) | |||
2013-01-03 | * Revert didn't restore marked status | M. Kristall | |
2013-01-03 | * (bug 5231) use the specified trace height correctly in G_WideTrace() (r4sh) | M. Kristall | |
2013-01-03 | * Remove unused variable | M. Kristall | |
2013-01-03 | * (bug 5004) use current player origin in G_RoomForClassChange() | M. Kristall | |
(/dev/humancontroller) | |||
2013-01-03 | * (bug 4984) Show who built a destroyed structure in buildlog | M. Kristall | |
* A non-builder was sometimes credited when a structure self-destructed | |||
2013-01-03 | * Unregister commands advertised by the server when disconnecting | M. Kristall | |
Now that builtin commands can't be removed, this should be safe | |||
2013-01-03 | * CANIPBAN allows banning not-necessarily-connected players with CIDR notation | M. Kristall | |
2013-01-03 | * Change the distance of zap chains from 200->150, and make zap chain damage ↵ | Asa Kravets | |
attenuate over distance | |||
2013-01-03 | * (bug 3781) Improve randomness in some cases (Lakitu7 made me do it) | M. Kristall | |