Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-04 | * (bug 2934) cap health sent as eventParm at 255 to prevent too many tyrant | Tony J. White | |
pain sounds from int8_t overflow/underrun ( Risujin ) * (bug 2934) prevent int8_t overflow/underrun on eventParm in G_AddEvent and print WARNING when this occurs. | |||
2006-12-04 | * (bug 2869) don't allow map votes for maps that do not exist ( M. Kristall ) | Tony J. White | |
2006-12-04 | * (bug 2812) prevent team join spam (Phil Bordelon and R1CH) | Tony J. White | |
2006-11-29 | * Functionalise testing for sudden death | Tim Angus | |
2006-11-17 | * (bug 2853) allow energy ammo to be purchased as long as an energy weapon | Tony J. White | |
is in the inventory regardless of what weapon is selected * (bug 2827) allow energy ammo to be purchased at an armoury | |||
2006-11-14 | * (bug 2665) P cvar is now constructed from pers.teamSelection so correct | Tony J. White | |
team is shown for specs in follow mode (thanks M. Kristall) | |||
2006-11-14 | * (bug 2849) g_admin usage info formatting fixes, !spec999 no longer tries | Tony J. White | |
to move those who are already spec, !listplayers uses pers.teamSelection to prevent inconsistency with spec following. (thanks M. Kristall) | |||
2006-11-13 | * (bug 2921) don't allow team switch until build timer expires | Tony J. White | |
2006-11-13 | * (bug 2881) client could add themselves to the spawn queue multiple times | Tony J. White | |
when on aliens by running class command multiple times (Martin Doucha) | |||
2006-11-11 | * (bug 2879) zombie clients getting stuck in spawns (Martin Doucha) | Tony J. White | |
2006-11-06 | * (bug 2912) check team selection before allowing follow | Tony J. White | |
2006-11-03 | * (bug 2909) buildable deconstruct/destroy team notification and log messages | Tony J. White | |
2006-10-30 | * (bug 2894) automatic shoving of teammates on collision. set g_shove to a | Tony J. White | |
positive float to adjust the amount of shoving. (recommended value 15.0, default value 0.0) | |||
2006-10-24 | * !unlock command was not printing usage information (thanks kevlarman) | Tony J. White | |
2006-10-24 | * don't spam broadcast the output spam of the !time g_admin spam command | Tony J. White | |
2006-10-24 | * (bug 2849) reverted something I added in changeset 815 that turned out | Tony J. White | |
not to be necessary. | |||
2006-10-24 | * (bug 2860) use proper team check in teamvote teamclientckick and also | Tony J. White | |
check to make sure the id provided isn't higher than the max client number (Martin Doucha) | |||
2006-10-23 | * (bug 2868) cancel all votes that are in progress when intermission | Tony J. White | |
starts (Martin Doucha) | |||
2006-10-23 | * (bug 2842) adds g_privateMessages (/m and /mt commands) | Tony J. White | |
2006-10-09 | * (bug 2860) really fix the vote prevention when in spec follow mode this | Tony J. White | |
time. (Marc H. Thoben) | |||
2006-10-09 | * (bug 2845) when overmind is killed under certain circumstances, buildings | Tony J. White | |
could remain active and new buildings could be built. (Christophe Cavalaria) | |||
2006-09-29 | * !lock command without parameter was not printing usage information | Tony J. White | |
2006-09-28 | * (bugs 2677, 2849) SPECTATOR_FOLLOW mode would give the spectating client | Tony J. White | |
the credits/kills of the client he was following. | |||
2006-09-14 | * (bug 2666) G_MapConfigs() would try to execute the .cfg for the map that was | Tony J. White | |
finishing instead of the one that was loading when invoked from the maprotation system. | |||
2006-09-14 | * (bug 2849) having a qboolean array in the level_locals_t struct seemed to | Tony J. White | |
cause some qvm weirdness. converted level.teamLocked[] into two seperate qbooleans. | |||
2006-09-14 | * (bug 2952) repeaters could be built in some powered zones (Martin Doucha) | Tony J. White | |
2006-09-10 | Bug 2860 | Tony J. White | |
* spectators in follow mode could envoke menus for the player they are following at the time * spectators in follow mode were allowed to vote | |||
2006-09-05 | Bug 2848 | Tony J. White | |
* When a building is prohibited (e.g. a second Reactor), the red "blueprint" was being given instead of the proper error message if the builder was initially trying to place the building where there was no room for it. | |||
2006-09-05 | Bug 2849 | Tony J. White | |
* adds g_admin flag '3' which allows the admin/level to always keep cred/evo when switching teams. * adds !lock and !unlock g_admin commands for locking teams. (enable with 'K' flag) * setting an admin's level to 0 immediately free's up that admin's name from the name protection system (g_adminNameProtect) * don't give kills/creds to a spectator in follow mode ('3' flag exposed this) | |||
2006-08-13 | * Nobody expects the whitespace police | Tim Angus | |
2006-07-31 | * Wallwalking warning when attempting to evolve (bug #2802 Martin Doucha) | Tim Angus | |
2006-07-31 | * tjw's spiffy admin system (tjw, obviously) | Tim Angus | |
2006-07-31 | * Fix to weapon changing bugs #2780 #2777 #2778 #2779 (tjw) | Tim Angus | |
2006-07-31 | * Fix to ClientSpawn: spawn is NULL bug #2732 (tjw) | Tim Angus | |
* Fix to lcannon spam bug #2758 (tjw) * Fix to goon pounce bug #2758 (tjw) | |||
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus | |
* Improve ckit tutorial text * Entities.def correction | |||
2006-07-31 | * Phil Bordelon's g_chatTeamPrefix patch | Tim Angus | |
2006-07-02 | * Obituaries that indicate team kills (tjw) | Tim Angus | |
* g_mapConfigs no longer replaces maprotation.cfg settings (tjw) | |||
2006-06-18 | * Removed redundant grenade code | Tim Angus | |
2006-06-18 | * Move Mass Driver zoom control to secondary attack | Tim Angus | |
* Remove +zoom and -zoom altogether | |||
2006-06-17 | * Added some value guards to various trigger entities | Tim Angus | |
2006-06-17 | * Disallow name changes more frequently than once every 5 seconds (by default) | Tim Angus | |
2006-06-11 | * Added DONT_WAIT spawnflag to func_plat | Tim Angus | |
* Added wait key to misc_particle_system * Triggering a trigger_teleport now enabled/disabled it | |||
2006-06-11 | * tjw oops | Tim Angus | |
2006-06-10 | * Fix to worldspawn defaults bug | Tim Angus | |
* Fix to > max damage zap bug * Add g_mapConfigs * Fix item switch when run out of ammo * Fix client side buildable tracing * Fix misc_portal_surface documentation | |||
2006-06-04 | * Added target_hurt | Tim Angus | |
* Various other map entity fixes/enhancements * Hovel exploit fixed * Fixed tesla trail disappearing at edge of range * Default player name now inherited from OS * Fixed spelling of Veda's surname :x | |||
2006-06-03 | * Make game stats more usable | Tim Angus | |
2006-05-17 | * Fix to Dretch/Bsuit exploit/bug (thanks tjw) | Tim Angus | |
* Fix to disappearing cursor on map load Com_Error bug | |||
2006-05-16 | * Patches from bugs: | Tim Angus | |
2677: Credit transfer, 2691: Disallow deconstruct during SD, 2698: nextweap bug on OS X, 2700: Fix to buildables underground bug, 2701: Fix to dretch exploit, 2706: Fix to jetpack uninit memory read | |||
2006-05-16 | * Merged ioq3-r783 | Tim Angus | |
* Added back the syscalls things I didn't mean to remove | |||
2006-05-16 | * Removal of bot code | Tim Angus | |
* Refactored botlib parsing code into qcommon |