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path: root/src/game
AgeCommit message (Expand)Author
2013-01-03* Do not separately log fake destructions of marked structures (from r1961)M. Kristall
2013-01-03* Use bitmasks instead of arrays for keeping track of whether/how a player votedM. Kristall
2013-01-03* Prevent people from reconnecting so they can call more votesM. Kristall
2013-01-03* Generate "player renamed to ..." messages client-sideM. Kristall
2013-01-03* Prevent reparsing IP addresses for subnet bansM. Kristall
2013-01-03* (bug 4544) Only strip color codes from names in votesM. Kristall
2013-01-03* Log what command was attempted when a user does not have permissionM. Kristall
2013-01-03* Revert buggy part of revision 1968M. Kristall
2013-01-03* namelog was not showing name changes when the user's initial name was invalidM. Kristall
2013-01-03* Fix a couple bugs from revision 1966 including a crasherM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
2013-01-03* Use flood prevention with "team" commandM. Kristall
2013-01-03* Remove hovelM. Kristall
2013-01-03* Refactor emoticon codeM. Kristall
2013-01-03* Log non-client entity numbers in DieM. Kristall
2013-01-03Gameplay changesAsa Kravets
2013-01-03Fixed regular/advanced marauders using each other's claw rangeAsa Kravets
2013-01-03* Complain about too many target_locationsM. Kristall
2013-01-03Gameplay changesAsa Kravets
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Remove unnecessary security code introduced from ioq3 mergeM. Kristall
2013-01-03* Correct ban numbers reported by showbansM. Kristall
2013-01-03* Fix a bug with nextmap votesM. Kristall
2013-01-03Balance adjustmentsAsa Kravets
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
2013-01-03* Set a->level properly in admin_default_levels (Rezyn)Ben Millwood
2013-01-03* Remove some unused game cvarsBen Millwood
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix a bug in listmaps (Rezyn)Christopher Schwarz
2013-01-03* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the...Christopher Schwarz
2013-01-03* Fix for another bug where setlevel sets to the wrong person (Undeference, R...Christopher Schwarz
2013-01-03* Prevent projectiles from hitting map triggers (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix for lonely buildables dividing by zeroBen Millwood
2013-01-03* Don't send game statistics when cheats are enabledChristopher Schwarz
2013-01-03* Remove unused admin flag TEAMCHATCMDM. Kristall
2013-01-03* Fix for listmaps command misbehaving when searching for something that retu...Christopher Schwarz
2013-01-03* Fix changemap by moving it in the list so bsearch can find itChristopher Schwarz
2013-01-03* Add /listmaps command so people can stop guessing when they're trying to do...Christopher Schwarz
2013-01-03* And anotherM. Kristall
2013-01-03* Correct some more messagesM. Kristall
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
2013-01-03* Stop using numeric constants in logs because they are unreliable (log parsersM. Kristall
2013-01-03* Remove unnecessary stuffM. Kristall
2013-01-03* Fix a bug that would prevent banning by name in most casesM. Kristall
2013-01-03* WhitespaceTim Angus
2013-01-03* Fix a bug that allowed building multiple reac/om (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix several broken/segfaulting cases of the !setlevel command (Rezyn)Christopher Schwarz
2013-01-03* Tutorial text no longer prints how to use a buildable if you aren't near a ...Christopher Schwarz
2013-01-03* Remove a redundant condition (thanks Ensiform)M. Kristall