Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-25 | * (bug 2971) fix g_teamForceBalance for /team auto (M. Kristall) | Tony J. White | |
2007-04-25 | * (bug 2970) fix player counting in relation to team and voting eligibility | Tony J. White | |
(M. Kristall) | |||
2007-04-12 | * cg_drawCrosshair now has 3 settings: | Tony J. White | |
0 - always off 1 - for long range weapons only (1.1.0 behaviour and also the new default) 2 - always on (if the weapon.cfg has one defined of course) * cg_drawCrosshair 0 no longer prevents crosshair names from drawing * added cg_drawCrosshair configuration in the ingame Options -> Game menu | |||
2007-04-10 | * g_layoutAuto was not selecting a random layout properly | Tony J. White | |
2007-04-09 | * ugh... fixed G_RoomForClassChange() again. Needed to use ent->s.origin | Tony J. White | |
instead of ent->s.pos.trBase so the un-snapped origin was used in collision tracing | |||
2007-04-03 | * correctly test for space required when changing class (broke it in my | Tony J. White | |
last commit) | |||
2007-04-03 | * PCL_HUMAN_BSUIT is now a full fledged player class now. This means that the | Tony J. White | |
overrides/classes/human_bsuit.cfg file can set all the goodies such as viewHeight and bounding box size. Also, bsuit corpses work now. * added MN_A_TEAMCHANGEBUILDTIMER, MN_H_TEAMCHANGEBUILDTIMER, MN_A_EVOLVEBUILDTIMER, and MN_H_ARMOURYBUILDTIMER for the error dialogs you get when trying to do something that's not allowed with an active build timer. * added MN_H_NOARMOURYHERE and MN_H_NOENERGYAMMOHERE error dialogs for trying to buy/sell when not near the necessary buildables. * added MN_H_NOROOMBSUITON and MN_H_NOROOMBSUITOFF error dialogs for when there is no room to change class between PCL_HUMAN and PCL_HUMAN_BSUIT * removed an unused variable from my recent big ui commit | |||
2007-03-26 | * clear CS_WINNER in G_ShutdownGame instead of G_InitGame | Tony J. White | |
2007-03-26 | * (bug 3071) fixed new teamvote typos and stopped using ps.stats[ STAT_PTEAM ] | Tony J. White | |
for consistency | |||
2007-03-25 | * ingame menus redesigned | Tony J. White | |
* spectators can now participate in non-team votes * added teamvote "admitdefeat" * replaced "nextmap" vote with "draw" * removed vote "clientkick" vote (uses "kick" instead) * removed teamvote "teamclientkick" (uses "kick" instead) * renamed teamvote "teamkick" to teamvote "kick" * added teamvote "denybuild" and "allowbuild" * added vote "mute" and "unmute" * added !denybuild and !allowbuild g_admin commands * added /ignore and /unignore commands (and menu support) * Game -> Info (formerly About) shows server settings instead of local ones * Voting keys can now be configured in the Options menu * Voting key binds now display with the vote status (F3 and F4 will be the eventual default binds for "teamvote yes" and "teamvote no" respectively) | |||
2007-03-25 | * add basic hexadecimal support (%x) to bg_lib.c scanf/printf. this is useful | Tony J. White | |
for saving precious space in info strings when passing large integer values. | |||
2007-03-24 | * Minor efficiency/readability improvement to g_chatTeamPrefix code | Tim Angus | |
2007-03-23 | * (bug 3012) teamvote tally was was counting following specs, but not dead | Tony J. White | |
teammates | |||
2007-03-22 | * Fixes to some GCC 4 warnings | Tim Angus | |
2007-03-21 | * new 2D status bars for buildings | Tony J. White | |
* spawns never show the ¨no power¨ icon since they don't need reactor/overmind * alien buildings that require the overmind to function will now show the "no power¨ icon when the overmind is down | |||
2007-03-16 | * (bug 2989) my last "stfu overmind" patch did just the opposite when | Tony J. White | |
timelimit was infinite. Now it's tracked properly with level.overmindMuted instead of using the time hack. | |||
2007-03-13 | * (bug 3052) fix issues with !ban and !namelog when multiple players have the | Tony J. White | |
same IP/GUID. Also give slot number precedence for !ban. | |||
2007-03-03 | * (bug 3036) clear votes in G_ShutdownGame() in case map_restart was used | Tony J. White | |
2007-03-03 | * (bug 2971) improved g_teamForceBalance checking (M. Kristall) | Tony J. White | |
2007-03-03 | * (bug 3008) track when map and map_restart commands are added to the command | Tony J. White | |
buffer with level.restarted. This prevents G_RunFrame() from running until the command is processed by the server code. | |||
2007-03-03 | * (bug 2924) fix check for spectator following another spectator (M. Kristall) | Tony J. White | |
2007-03-02 | * (bug 2989) stop the overmind's bitching about no eggs in sudden death too | Tony J. White | |
2007-03-02 | * (bug 2965) remove color codes from G_LogPrintf() strings (M. Kristall) | Tony J. White | |
2007-02-25 | * (bug 2658) windfly.wav and jumppad.wav removed from target_push and | Tony J. White | |
trigger_push * (bug 2658) added spawnflags 2 to misc_anim_model which will spawn the entitiy with the animation OFF * (bug 2658) if the "animations" loopFrames (param 3) of misc_anim_model is 0, then the animation will not loop, but it will make one pass through the animation each time the entity is used | |||
2007-02-25 | * add support for "viewheight" and "crouchViewheight" elements to the | Tony J. White | |
class overrides config file | |||
2007-02-19 | * (bug 3021) don't let building on top of existing structures override the | Tony J. White | |
unique test (kevlarman) | |||
2007-02-13 | * (bug 3021) allow building "on top of" existing marked buildables when | Tony J. White | |
using g_markDeconstruct. (kevlarman) | |||
2007-02-10 | * (bug 2989) only let the overmind nag one time about needing spawns if there | Tony J. White | |
are no builders. | |||
2007-02-06 | * (bug 3020) put a 1 minute maximum on intermission time to prevent infinite | Tony J. White | |
intermissions when only afk or malicious players are on the non-spec teams. | |||
2007-01-03 | * (bug 2996) better support for using "!" commands when g_admin is | Tony J. White | |
disabled. * (bug 2973) account for the *BUILTIN* layout in the count returned by G_LayoutList() * !readconfig now clears all g_admin data properly even if there is an error reading or no g_admin data file is defined | |||
2006-12-31 | * (bug 2954) g_admin commands can not be used from the server console even | Tony J. White | |
if g_admin is not set to a file. This allows the !kick and !ban commands to work for the current game even if there is no g_admin data file. Updated vote cmds to always use !ban instead of clientkick. | |||
2006-12-31 | * (bug 2973) added a special name for the map's built-in layout "*BUILTIN*" | Tony J. White | |
so this can be named in the list of layouts to be selected from without having to create a .dat file for it. | |||
2006-12-30 | * (bug 2952) Reverted trace origin to muzzle for goon pounce | Tim Angus | |
2006-12-30 | * (bug 2960) Pain indication no longer displayed during intermission | Tim Angus | |
* (bug 2858) Wrong collision mask allowing bad spawns * Adv Granger spit now slows players as it was always supposed to | |||
2006-12-30 | * (bug 2973) allow '-' and '_' in layout names and check to make sure layouts | Tony J. White | |
named in !map and !restart commands are valid names | |||
2006-12-29 | * (bug 2973) support for multiple initial base layouts ( Risujin, vcxzet, tjw ) | Tony J. White | |
2006-12-29 | * (bug 2828) Removal of hack for scaled up knockback on teslagen | Tim Angus | |
* (bug 2959) All looping sounds now stopped when downloading * (bug 2910) Removal of legacy Q3 cg_teamChat* stuff | |||
2006-12-29 | * (bug 2926) Tesla range reduced to sphere, instead of cube | Tim Angus | |
(Christophe Cavalaria <chris.cavalaria@free.fr>) * (bug 2786) Cleanup of error message display (Martin Doucha) * (bug 2787) Scroll-wheel support in list widgets (rasz) | |||
2006-12-29 | * Move marked deconstruction variables into level_locals_t | Tim Angus | |
* Rename FinishSpawningBuildable | |||
2006-12-29 | * Buildable destruction marking (via g_markDeconstruct) | Tim Angus | |
* It's now impossible to destroy the last spawn * Start of a new client side buildable status display | |||
2006-12-27 | * Fix for extended nomenclature resulting in slight server instability | Tony J. White | |
2006-12-20 | * (bug 2780) prevent another buy/sell bind which loses blaster (M. Kristall) | Tony J. White | |
2006-12-20 | * (bug 2903) remove the unlagged 1-server-frame rewind for missile tests | Tony J. White | |
2006-12-13 | * Added time til sudden death to game state | Tim Angus | |
* Added "tagging" to game stats, so the stats for specific gameplay changes can be tracked | |||
2006-12-12 | * (bug 2954) when g_admin is enabled use !ban [ip] instead of !kick [slot] | Tony J. White | |
on vote kicks. this is to deal with people disconnecting before the vote ends to avoid the temp ban and prevents an innocent from grabbing the slot only to be kicked when the vote ends. * fix duration parsing for the g_admin !ban command when time is in seconds | |||
2006-12-12 | * (bug 2924) /follow cmd now accepts partial name match and improved | Tony J. White | |
error messages. (M. Kristall) | |||
2006-12-11 | * (bug 2812) limit team joining to once per client per second to prevent | Tony J. White | |
cmd overflow by malicious clients | |||
2006-12-11 | * (bug 2961) G_UnlaggedCalc() crash on map load when using .so instead of qvm | Tony J. White | |
2006-12-09 | * (bug 2903) Added g_unlagged. This is based on Neil Toronto's unlagged | Tony J. White | |
project. Thanks to kevlarman and WolfWings for help with this implementation for Tremulous. | |||
2006-12-09 | * (bug 2790) prevent a hovel from dying more than once. | Tony J. White | |