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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* Fix a couple bugs from revision 1966 including a crasher
M. Kristall
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Use flood prevention with "team" command
M. Kristall
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Log non-client entity numbers in Die
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
Fixed regular/advanced marauders using each other's claw range
Asa Kravets
2013-01-03
* Complain about too many target_locations
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h
Asa Kravets
2013-01-03
* Remove unnecessary security code introduced from ioq3 merge
M. Kristall
2013-01-03
* Correct ban numbers reported by showbans
M. Kristall
2013-01-03
* Fix a bug with nextmap votes
M. Kristall
2013-01-03
Balance adjustments
Asa Kravets
2013-01-03
* Add a EndVote: line to games.log for showing vote results (Rezyn)
Christopher Schwarz
2013-01-03
* Fix votes failing when they shouldn't (Rezyn)
Christopher Schwarz
2013-01-03
* Set a->level properly in admin_default_levels (Rezyn)
Ben Millwood
2013-01-03
* Remove some unused game cvars
Ben Millwood
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Fix a bug in listmaps (Rezyn)
Christopher Schwarz
2013-01-03
* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the...
Christopher Schwarz
2013-01-03
* Fix for another bug where setlevel sets to the wrong person (Undeference, R...
Christopher Schwarz
2013-01-03
* Prevent projectiles from hitting map triggers (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Fix for lonely buildables dividing by zero
Ben Millwood
2013-01-03
* Don't send game statistics when cheats are enabled
Christopher Schwarz
2013-01-03
* Remove unused admin flag TEAMCHATCMD
M. Kristall
2013-01-03
* Fix for listmaps command misbehaving when searching for something that retu...
Christopher Schwarz
2013-01-03
* Fix changemap by moving it in the list so bsearch can find it
Christopher Schwarz
2013-01-03
* Add /listmaps command so people can stop guessing when they're trying to do...
Christopher Schwarz
2013-01-03
* And another
M. Kristall
2013-01-03
* Correct some more messages
M. Kristall
2013-01-03
* Server- and client-side tab completion for commands handled by the game module
M. Kristall
2013-01-03
* Stop using numeric constants in logs because they are unreliable (log parsers
M. Kristall
2013-01-03
* Remove unnecessary stuff
M. Kristall
2013-01-03
* Fix a bug that would prevent banning by name in most cases
M. Kristall
2013-01-03
* Whitespace
Tim Angus
2013-01-03
* Fix a bug that allowed building multiple reac/om (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Fix several broken/segfaulting cases of the !setlevel command (Rezyn)
Christopher Schwarz
2013-01-03
* Tutorial text no longer prints how to use a buildable if you aren't near a ...
Christopher Schwarz
2013-01-03
* Remove a redundant condition (thanks Ensiform)
M. Kristall
2013-01-03
* Remove arbitrary limitations on admin data by replacing fixed-size arrays with
M. Kristall
2013-01-03
* Fix !help only displaying information about custom commands when it should not
M. Kristall
2013-01-03
* Fix ability to mark the last spawn for deconstruction (Rezyn)
Christopher Schwarz
2013-01-03
* Parse IRC-like /me in chat text
Ben Millwood
2013-01-03
* Fix holding sprint while walking from allowing you to walk slightly faster ...
Christopher Schwarz
2013-01-03
* reduced goon (both) pounce charge time 900 -> 800
Asa Kravets
2013-01-03
* Stamina changes/fixes (kevlarman)
Christopher Schwarz
2013-01-03
* Trivial fix to r1854 (Rezyn)
Christopher Schwarz
2013-01-03
* (bug 3627) Defense buildables no longer favor those with lower client numbe...
Christopher Schwarz
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