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2013-01-03* Put back some grenade bounce code that was not actually redundant after ↵Christopher Schwarz
all (was removed in r1977)
2013-01-03Balance changesAsa Kravets
* Marauder bounding box increased 44x44x34 -> 46x46x36 * Advanced marauder bouding box increased 48x48x38 -> 50x50x40 * Tesla range increased 150 -> 200 * Flamer knockback increased 1.0 -> 2.0 * Shotgun damage/pellet count changed 4/14 -> 5/11 * Basilisk gas repeat decreased 2500 -> 2000
2013-01-03* Squeeze eFlags back into 16 bitsBen Millwood
2013-01-03* Apply the fix in r1917 to another caseBen Millwood
* Excise some redundant bounce code
2013-01-03* Do not separately log fake destructions of marked structures (from r1961)M. Kristall
2013-01-03* Use bitmasks instead of arrays for keeping track of whether/how a player votedM. Kristall
2013-01-03* Prevent people from reconnecting so they can call more votesM. Kristall
* Remove a few unused variables and an unused function
2013-01-03* Generate "player renamed to ..." messages client-sideM. Kristall
2013-01-03* Prevent reparsing IP addresses for subnet bansM. Kristall
2013-01-03* (bug 4544) Only strip color codes from names in votesM. Kristall
2013-01-03* Log what command was attempted when a user does not have permissionM. Kristall
* (bug 4446) Fix comment
2013-01-03* Revert buggy part of revision 1968M. Kristall
2013-01-03* namelog was not showing name changes when the user's initial name was invalidM. Kristall
2013-01-03* Fix a couple bugs from revision 1966 including a crasherM. Kristall
2013-01-03* Separate namelog from adminM. Kristall
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr
2013-01-03* Use flood prevention with "team" commandM. Kristall
2013-01-03* Remove hovelM. Kristall
* Require buildable names instead of buildnums in layouts
2013-01-03* Refactor emoticon codeM. Kristall
* Remove some redundant code * Make an error non-fatal * Formatting fixes
2013-01-03* Log non-client entity numbers in DieM. Kristall
* Log destructions not caused by players
2013-01-03Gameplay changesAsa Kravets
* Marauder (both) air acceleration increased 2.0 -> 3.0 * Flamer damage reduced 25/12 -> 20/10 * Flamer ammo increased 150 -> 200 * Dragoon base pounce range increased 40 -> 48
2013-01-03Fixed regular/advanced marauders using each other's claw rangeAsa Kravets
2013-01-03* Complain about too many target_locationsM. Kristall
* Do not send "unknown" location since it is ignored and may not always be sent * Remove unused CS_PRECACHES
2013-01-03Gameplay changesAsa Kravets
* Dragoon base bite range increased 72 -> 80 * Dragoon base pounce range decreased 54 -> 40 * Flamer splash damage reduced 25 -> 12 * Stamina stop restore increased 25 -> 30 * Stamina sprint take reduced 8 -> 6 * Stamina threshold for jumping and dodging changed to the slowing threshold plus the cost of jumping or dodging
2013-01-03* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.hAsa Kravets
2013-01-03* Remove unnecessary security code introduced from ioq3 mergeM. Kristall
2013-01-03* Correct ban numbers reported by showbansM. Kristall
2013-01-03* Fix a bug with nextmap votesM. Kristall
2013-01-03Balance adjustmentsAsa Kravets
* Chaingun damage reverted 5 -> 6 * Flamer damage increased 20 -> 25 * Granger spit slow time reduced 5000 -> 1000
2013-01-03* Add a EndVote: line to games.log for showing vote results (Rezyn)Christopher Schwarz
* Add additional coloured versions of client names to games.log in ClientConnect and ClientRename lines for use by Tremstats et. al. (Rezyn)
2013-01-03* Fix votes failing when they shouldn't (Rezyn)Christopher Schwarz
* Fix INACTIVITY flag (Rezyn) * Fix being able to call a teamvote for someone not on your team (thanks Rezyn) * Fix IMMUNITY flag (Rezyn) * Fix there being 2 instances of g_dretchpunt in the cvar table (Rezyn)
2013-01-03* Set a->level properly in admin_default_levels (Rezyn)Ben Millwood
2013-01-03* Remove some unused game cvarsBen Millwood
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix a bug in listmaps (Rezyn)Christopher Schwarz
2013-01-03* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing ↵Christopher Schwarz
the button before the timer was up - If you've been unable to hit anything with the zap for mysterious reasons, this was probably why * Remove some vestigal code from previous zap rewrites that was causing the above
2013-01-03* Fix for another bug where setlevel sets to the wrong person (Undeference, ↵Christopher Schwarz
Rezyn)
2013-01-03* Prevent projectiles from hitting map triggers (Roman Tetelman)Christopher Schwarz
2013-01-03* Fix for lonely buildables dividing by zeroBen Millwood
2013-01-03* Don't send game statistics when cheats are enabledChristopher Schwarz
2013-01-03* Remove unused admin flag TEAMCHATCMDM. Kristall
2013-01-03* Fix for listmaps command misbehaving when searching for something that ↵Christopher Schwarz
returns zero results (Rezyn)
2013-01-03* Fix changemap by moving it in the list so bsearch can find itChristopher Schwarz
* Rename help to adminhelp to be less confusing now that admin commands look the same as regular commands * Rename admin flags "help"->"adminhelp" and "map"->"changemap" for consistency
2013-01-03* Add /listmaps command so people can stop guessing when they're trying to ↵Christopher Schwarz
do /callvote map/nextmap (Rezyn)
2013-01-03* And anotherM. Kristall
2013-01-03* Correct some more messagesM. Kristall
2013-01-03* Server- and client-side tab completion for commands handled by the game moduleM. Kristall
* Admin commands are just like all other commands now: no more ! ("!map" was renamed to "changemap" since "map" already exists) * Text in the chat ui beginning with / or \ is treated as a command unless ui_chatCommands = 0 (default 1)
2013-01-03* Stop using numeric constants in logs because they are unreliable (log parsersM. Kristall
will need to be updated)
2013-01-03* Remove unnecessary stuffM. Kristall
2013-01-03* Fix a bug that would prevent banning by name in most casesM. Kristall
* When banning by name and there are multiple matches, do not print every match for a given player * The message indicating a ban hit has been updated * Match namelog entries to players only by GUID, allowing for a single player reconnecting from a different IP address * Remove the remaining GUID stub display
2013-01-03* WhitespaceTim Angus