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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
* Squeeze eFlags back into 16 bits
Ben Millwood
2013-01-03
* Apply the fix in r1917 to another case
Ben Millwood
2013-01-03
* Do not separately log fake destructions of marked structures (from r1961)
M. Kristall
2013-01-03
* Use bitmasks instead of arrays for keeping track of whether/how a player voted
M. Kristall
2013-01-03
* Prevent people from reconnecting so they can call more votes
M. Kristall
2013-01-03
* Generate "player renamed to ..." messages client-side
M. Kristall
2013-01-03
* Prevent reparsing IP addresses for subnet bans
M. Kristall
2013-01-03
* (bug 4544) Only strip color codes from names in votes
M. Kristall
2013-01-03
* Log what command was attempted when a user does not have permission
M. Kristall
2013-01-03
* Revert buggy part of revision 1968
M. Kristall
2013-01-03
* namelog was not showing name changes when the user's initial name was invalid
M. Kristall
2013-01-03
* Fix a couple bugs from revision 1966 including a crasher
M. Kristall
2013-01-03
* Separate namelog from admin
M. Kristall
2013-01-03
* Use flood prevention with "team" command
M. Kristall
2013-01-03
* Remove hovel
M. Kristall
2013-01-03
* Refactor emoticon code
M. Kristall
2013-01-03
* Log non-client entity numbers in Die
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
Fixed regular/advanced marauders using each other's claw range
Asa Kravets
2013-01-03
* Complain about too many target_locations
M. Kristall
2013-01-03
Gameplay changes
Asa Kravets
2013-01-03
* Renamed MAX_STAMINA to STAMINA_MAX and moved to tremulous.h
Asa Kravets
2013-01-03
* Remove unnecessary security code introduced from ioq3 merge
M. Kristall
2013-01-03
* Correct ban numbers reported by showbans
M. Kristall
2013-01-03
* Fix a bug with nextmap votes
M. Kristall
2013-01-03
Balance adjustments
Asa Kravets
2013-01-03
* Add a EndVote: line to games.log for showing vote results (Rezyn)
Christopher Schwarz
2013-01-03
* Fix votes failing when they shouldn't (Rezyn)
Christopher Schwarz
2013-01-03
* Set a->level properly in admin_default_levels (Rezyn)
Ben Millwood
2013-01-03
* Remove some unused game cvars
Ben Millwood
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Fix a bug in listmaps (Rezyn)
Christopher Schwarz
2013-01-03
* Fix the mara+ zap repeat-rate being infinitely long if you kept mashing the...
Christopher Schwarz
2013-01-03
* Fix for another bug where setlevel sets to the wrong person (Undeference, R...
Christopher Schwarz
2013-01-03
* Prevent projectiles from hitting map triggers (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Fix for lonely buildables dividing by zero
Ben Millwood
2013-01-03
* Don't send game statistics when cheats are enabled
Christopher Schwarz
2013-01-03
* Remove unused admin flag TEAMCHATCMD
M. Kristall
2013-01-03
* Fix for listmaps command misbehaving when searching for something that retu...
Christopher Schwarz
2013-01-03
* Fix changemap by moving it in the list so bsearch can find it
Christopher Schwarz
2013-01-03
* Add /listmaps command so people can stop guessing when they're trying to do...
Christopher Schwarz
2013-01-03
* And another
M. Kristall
2013-01-03
* Correct some more messages
M. Kristall
2013-01-03
* Server- and client-side tab completion for commands handled by the game module
M. Kristall
2013-01-03
* Stop using numeric constants in logs because they are unreliable (log parsers
M. Kristall
2013-01-03
* Remove unnecessary stuff
M. Kristall
2013-01-03
* Fix a bug that would prevent banning by name in most cases
M. Kristall
2013-01-03
* Whitespace
Tim Angus
2013-01-03
* Fix a bug that allowed building multiple reac/om (Roman Tetelman)
Christopher Schwarz
2013-01-03
* Fix several broken/segfaulting cases of the !setlevel command (Rezyn)
Christopher Schwarz
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