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AgeCommit message (Expand)Author
2013-01-03Balance tweaksAsa Kravets
2013-01-03* Update restricted config strings from G_InitGameTim Angus
2013-01-03* Update restricted config strings after a game endsTim Angus
2013-01-03* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ...Christopher Schwarz
2013-01-03* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents someTim Angus
2013-01-03* Fix uninitialized variable usage gcc did not warn me about beforeM. Kristall
2013-01-03* Massive refactor of voting codeM. Kristall
2013-01-03* !showbans -10 was broken (thanks Rezyn)M. Kristall
2013-01-03* ...And prevent a NULL dereferenceM. Kristall
2013-01-03* (bug 3194) potential log ambiguities (requires log parser updates)M. Kristall
2013-01-03* Fix bans by IP address without a netmask (thanks Rezyn0)M. Kristall
2013-01-03* Disallow the name "console" to prevent confusion with dedicated server cons...Christopher Schwarz
2013-01-03* Fix crash when banning (thanks Rezyn)M. Kristall
2013-01-03* Fix ability to build over a marked buildable that doesn't provide power (Re...Christopher Schwarz
2013-01-03* (Bug 3274) Disallow names that are difficult to ban (thanks msk)Christopher Schwarz
2013-01-03* (bug 3391) FF Cvar cleanupChristopher Schwarz
2013-01-03* (bug 3345) Cap knockback damage from falling, so that humans no longer 'bou...Christopher Schwarz
2013-01-03* fix_null_activators_g_triggers.patch (Rezyn)M. Kristall
2013-01-03* Print a slightly better message when a banned player tries to connectM. Kristall
2013-01-03* Remove many unused cvars that don't do anythingChristopher Schwarz
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
2013-01-03* (bug 4071) subnet bansM. Kristall
2013-01-03* Remove unused ADMF_TEAMCHANGEFREEM. Kristall
2013-01-03* Fix ordinals in spawn queue to not display 21th, 22th, 23th etc.M. Kristall
2013-01-03* Normalise alien valuesTim Angus
2013-01-03* Reduce generic1 to 10 bitsTim Angus
2013-01-03* Add the Q_EXPORTs I missed from merging ioq3Tim Angus
2013-01-03* Fix various fuck-ups introduced during the mergeTim Angus
2013-01-03* Move the human spawn functions around to avoid requiring forward declarationsTim Angus
2013-01-03* Remove big blob of commented code in G_GetBuildPointsTim Angus
2013-01-03* Rename some types and variables related to building point zones to be moreTim Angus
2013-01-03Hive nerfAsa Kravets
2013-01-03display unpowered icon for telenodes (fixes #something)Ben Millwood
2013-01-03get rid of the rest of the basiturretgrab codeBen Millwood
2013-01-03Remove basilisk turret grab soundBen Millwood
2013-01-03Fix missing build errors (thanks gimhael)Ben Millwood
2013-01-03* fix some more credit copying issuesRoman Tetelman
2013-01-03* fix regular basilisk from doing twice the intended damage (fixes #93)Roman Tetelman
2013-01-03* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]Roman Tetelman
2013-01-03Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bitsBen Millwood
2013-01-03Fix BG_PlayerCanChangeWeaponBen Millwood
2013-01-03Remove some unused codeBen Millwood
2013-01-03* make poison cloud disorientation start/end more smoothlyRoman Tetelman
2013-01-03g_markDeconstruct default changed 1 -> 3Roman Tetelman
2013-01-03Granger FOV increased to advanced's value 80 -> 110Roman Tetelman
2013-01-03* Cleanup thirdperson spec codeChristopher Schwarz
2013-01-03Removed basilisk turret grabbingAsa Kravets
2013-01-03Readjusted attack ranges for upgraded classes to compensate for model size di...Asa Kravets
2013-01-03* fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and...Roman Tetelman
2013-01-03Fix camper creditsRoman Tetelman