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The server software used for the Der Bunker Tremulous servers.
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Author
2013-01-03
Balance tweaks
Asa Kravets
2013-01-03
* Update restricted config strings from G_InitGame
Tim Angus
2013-01-03
* Update restricted config strings after a game ends
Tim Angus
2013-01-03
* Fix adding to the build timer when deconstructing with g_markdeconstruct 0 ...
Christopher Schwarz
2013-01-03
* (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some
Tim Angus
2013-01-03
* Fix uninitialized variable usage gcc did not warn me about before
M. Kristall
2013-01-03
* Massive refactor of voting code
M. Kristall
2013-01-03
* !showbans -10 was broken (thanks Rezyn)
M. Kristall
2013-01-03
* ...And prevent a NULL dereference
M. Kristall
2013-01-03
* (bug 3194) potential log ambiguities (requires log parser updates)
M. Kristall
2013-01-03
* Fix bans by IP address without a netmask (thanks Rezyn0)
M. Kristall
2013-01-03
* Disallow the name "console" to prevent confusion with dedicated server cons...
Christopher Schwarz
2013-01-03
* Fix crash when banning (thanks Rezyn)
M. Kristall
2013-01-03
* Fix ability to build over a marked buildable that doesn't provide power (Re...
Christopher Schwarz
2013-01-03
* (Bug 3274) Disallow names that are difficult to ban (thanks msk)
Christopher Schwarz
2013-01-03
* (bug 3391) FF Cvar cleanup
Christopher Schwarz
2013-01-03
* (bug 3345) Cap knockback damage from falling, so that humans no longer 'bou...
Christopher Schwarz
2013-01-03
* fix_null_activators_g_triggers.patch (Rezyn)
M. Kristall
2013-01-03
* Print a slightly better message when a banned player tries to connect
M. Kristall
2013-01-03
* Remove many unused cvars that don't do anything
Christopher Schwarz
2013-01-03
* Remove tell, tell_target, tell_attacker. Depreciated by /m
Christopher Schwarz
2013-01-03
* (bug 4071) subnet bans
M. Kristall
2013-01-03
* Remove unused ADMF_TEAMCHANGEFREE
M. Kristall
2013-01-03
* Fix ordinals in spawn queue to not display 21th, 22th, 23th etc.
M. Kristall
2013-01-03
* Normalise alien values
Tim Angus
2013-01-03
* Reduce generic1 to 10 bits
Tim Angus
2013-01-03
* Add the Q_EXPORTs I missed from merging ioq3
Tim Angus
2013-01-03
* Fix various fuck-ups introduced during the merge
Tim Angus
2013-01-03
* Move the human spawn functions around to avoid requiring forward declarations
Tim Angus
2013-01-03
* Remove big blob of commented code in G_GetBuildPoints
Tim Angus
2013-01-03
* Rename some types and variables related to building point zones to be more
Tim Angus
2013-01-03
Hive nerf
Asa Kravets
2013-01-03
display unpowered icon for telenodes (fixes #something)
Ben Millwood
2013-01-03
get rid of the rest of the basiturretgrab code
Ben Millwood
2013-01-03
Remove basilisk turret grab sound
Ben Millwood
2013-01-03
Fix missing build errors (thanks gimhael)
Ben Millwood
2013-01-03
* fix some more credit copying issues
Roman Tetelman
2013-01-03
* fix regular basilisk from doing twice the intended damage (fixes #93)
Roman Tetelman
2013-01-03
* store credits in pers.credit instead of ps.stats[ PERS_CREDIT ]
Roman Tetelman
2013-01-03
Scrap PMF_TIME_KNOCKOFF so pm_flags fit in 16 bits
Ben Millwood
2013-01-03
Fix BG_PlayerCanChangeWeapon
Ben Millwood
2013-01-03
Remove some unused code
Ben Millwood
2013-01-03
* make poison cloud disorientation start/end more smoothly
Roman Tetelman
2013-01-03
g_markDeconstruct default changed 1 -> 3
Roman Tetelman
2013-01-03
Granger FOV increased to advanced's value 80 -> 110
Roman Tetelman
2013-01-03
* Cleanup thirdperson spec code
Christopher Schwarz
2013-01-03
Removed basilisk turret grabbing
Asa Kravets
2013-01-03
Readjusted attack ranges for upgraded classes to compensate for model size di...
Asa Kravets
2013-01-03
* fix #58, huge thanks to bob, wireddd, and khalsa for helping track down and...
Roman Tetelman
2013-01-03
Fix camper credits
Roman Tetelman
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