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The server software used for the Der Bunker Tremulous servers.
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common.c
Age
Commit message (
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Author
2013-02-16
Update copyright notices
Tim Angus
2013-01-12
It seems rend2 needs more hunk
Tim Angus
2013-01-12
Removed unused functoin Hunk_Trash.
Zack Middleton
2013-01-12
Show file/line/label in Com_Error messages when run out of memory in debug bu...
Zack Middleton
2013-01-10
* Fix various warnings with GCC and clang
Tim Angus
2013-01-10
* clang support
Tim Angus
2013-01-10
Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), patch...
Zack Middleton
2013-01-10
- Fix already defined command warnings for minimize - Fix recursive CL_Shutdo...
Thilo Schulz
2013-01-10
Modular rendering system. Patch by use.less01 This might break MSVC builds. I...
Thilo Schulz
2013-01-10
- Switch master server protocol to dpmaster for better game separation. Based...
Thilo Schulz
2013-01-10
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...
Thilo Schulz
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...
Thilo Schulz
2013-01-10
Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.c
Thilo Schulz
2013-01-10
Remove one unnecessary loop in the beginning
Thilo Schulz
2013-01-10
- Make sure at least one round of download packets and packet queues gets sen...
Thilo Schulz
2013-01-10
- Improve snapshot rate and data rate control - Make server send packet fragm...
Thilo Schulz
2013-01-10
Forgot to set default rate back to 100kbyte/s
Thilo Schulz
2013-01-10
- Greatly improve UDP downloading speed for clients - Add download rate contr...
Thilo Schulz
2013-01-10
Add forced VM unloading to Com_Quit_f
Thilo Schulz
2013-01-10
- Automatically reset fs_game to "" if it was supplied by the user and is equ...
Thilo Schulz
2013-01-10
- align sse control word storage space to 16 byte boundary for snapvector - r...
Thilo Schulz
2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-10
- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ...
Thilo Schulz
2013-01-09
Fix #if macros for idx64 and id386
Thilo Schulz
2013-01-09
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...
Thilo Schulz
2013-01-09
Remove newlines from Com_Error message format strings, patch by DevHC
Thilo Schulz
2013-01-03
* Re-add the protocol cvar readonly, so that ui can use it
Ben Millwood
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Merge ioq3-r1813
Tim Angus
2013-01-03
* Merge ioq3-r1765
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
2013-01-03
* Merge ioq3-r1752
Tim Angus
2013-01-03
* Indent wrapped chat lines to avoid potential imitation exploits
Tim Angus
2013-01-03
* Merge ioq3-r1666
Tim Angus
2013-01-03
* Merge ioq3-r1637
Tim Angus
2013-01-03
* Merge ioq3-r1498, by popular demand
Tim Angus
2013-01-03
* Merge ioq3-r1464
Tim Angus
2013-01-03
* Merge ioq3-r1458
Tim Angus
2013-01-03
* Merge ioq3-r1423
Tim Angus
2013-01-03
* Merge ioq3-r1272
Tim Angus
2013-01-03
* Merge ioq3-r1248
Tim Angus
2013-01-03
* Merge ioq3-r1233
Tim Angus
2007-11-03
* Merge ioq3-r1204
Tim Angus
2007-09-05
* Merge of ioq3-r1163
Tim Angus
2007-08-24
* Merged ioq3-r1133
Tim Angus
2007-03-21
* ioq3-r1052 merge
Tim Angus
2007-01-02
* Update demo_protocols
Tim Angus
2006-11-28
* Merge ioq3-989
Tim Angus
2006-07-31
* Reconnect dialog upon server disconnect (bug #2805 tjw)
Tim Angus
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