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The server software used for the Der Bunker Tremulous servers.
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common.c
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Commit message (
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Author
2018-03-09
Never ERR_DROP on a dedicated server.
Paweł Redman
2017-12-26
Revert "abort() on Com_Error()"
Paweł Redman
2017-09-16
abort() on Com_Error()
/dev/humancontroller
2017-03-09
implement part 1 of the multi-protocol functionality: protocols
/dev/humancontroller
2017-03-09
drop support for automatically playing the splash cinematic on startup
/dev/humancontroller
2017-03-09
stop embedding/displaying version information in various cases
/dev/humancontroller
2017-03-09
remove the (generally unsecure) use of PIDs and PID files
/dev/humancontroller
2017-03-09
remove the (generally unsecure) setenv command
/dev/humancontroller
2017-02-07
silence a bunch of compiler warnings
/dev/humancontroller
2016-04-07
sayto cmd with player name completion
Pan7
2015-06-07
Fix Com_RandomBytes weak-random case
/dev/humancontroller
2015-03-17
Add facility to describe cvars
Tim Angus
2015-03-17
Actually, that's not suppressing, that's changing behaviour
Tim Angus
2015-03-17
Suppress warning of (deliberate) null pointer deference
Tim Angus
2014-06-17
Bunch of comment fixes
Tequila
2013-05-31
drop some useless return statements
/dev/humancontroller
2013-05-31
add some noreturn annotations
/dev/humancontroller
2013-03-27
Fix some of the things clang --analyze flagged
Tim Angus
2013-02-16
Update copyright notices
Tim Angus
2013-01-12
It seems rend2 needs more hunk
Tim Angus
2013-01-12
Removed unused functoin Hunk_Trash.
Zack Middleton
2013-01-12
Show file/line/label in Com_Error messages when run out of memory in debug bu...
Zack Middleton
2013-01-10
* Fix various warnings with GCC and clang
Tim Angus
2013-01-10
* clang support
Tim Angus
2013-01-10
Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), patch...
Zack Middleton
2013-01-10
- Fix already defined command warnings for minimize - Fix recursive CL_Shutdo...
Thilo Schulz
2013-01-10
Modular rendering system. Patch by use.less01 This might break MSVC builds. I...
Thilo Schulz
2013-01-10
- Switch master server protocol to dpmaster for better game separation. Based...
Thilo Schulz
2013-01-10
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-...
Thilo Schulz
2013-01-10
- Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI...
Thilo Schulz
2013-01-10
Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ...
Thilo Schulz
2013-01-10
Move rate limiting / queued packet sending logic from Com_Frame() to sv_main.c
Thilo Schulz
2013-01-10
Remove one unnecessary loop in the beginning
Thilo Schulz
2013-01-10
- Make sure at least one round of download packets and packet queues gets sen...
Thilo Schulz
2013-01-10
- Improve snapshot rate and data rate control - Make server send packet fragm...
Thilo Schulz
2013-01-10
Forgot to set default rate back to 100kbyte/s
Thilo Schulz
2013-01-10
- Greatly improve UDP downloading speed for clients - Add download rate contr...
Thilo Schulz
2013-01-10
Add forced VM unloading to Com_Quit_f
Thilo Schulz
2013-01-10
- Automatically reset fs_game to "" if it was supplied by the user and is equ...
Thilo Schulz
2013-01-10
- align sse control word storage space to 16 byte boundary for snapvector - r...
Thilo Schulz
2013-01-10
- Improve game_restart: * differing screen resolutions and network settings a...
Thilo Schulz
2013-01-10
- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp ...
Thilo Schulz
2013-01-09
Fix #if macros for idx64 and id386
Thilo Schulz
2013-01-09
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod...
Thilo Schulz
2013-01-09
Remove newlines from Com_Error message format strings, patch by DevHC
Thilo Schulz
2013-01-03
* Re-add the protocol cvar readonly, so that ui can use it
Ben Millwood
2013-01-03
* Merge ioq3-r1946
Tim Angus
2013-01-03
* Merge ioq3-r1813
Tim Angus
2013-01-03
* Merge ioq3-r1765
Tim Angus
2013-01-03
* Update copyright notices
Tim Angus
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