Age | Commit message (Expand) | Author |
2013-01-03 | * (bug 3961) Fix the taunt delay to no longer be cancelled by jumping. Note t... | Christopher Schwarz |
2013-01-03 | * Various small style fixes/corrections/changes (Undeference, Timbo, benmachine) | Christopher Schwarz |
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz |
2013-01-03 | * Merge ioq3-r1666 | Tim Angus |
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz |
2013-01-03 | * (bug 3998) linewrap cp, parse newlines in cp and motd | Christopher Schwarz |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus |
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz |
2013-01-03 | * Merge ioq3-r1637 | Tim Angus |
2013-01-03 | * Automatically prompt the user for what to do when files are needed from the... | Christopher Schwarz |
2013-01-03 | * separate dodge and sprint onto their own keys (dodge +button6, sprint +butt... | Roman Tetelman |
2013-01-03 | * Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac... | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus |
2013-01-03 | * Mostly revert my change to SnapVector, since the bug it fixed turned out | Ben Millwood |
2013-01-03 | * Don't play EV_FALL_FAR sound if dead | Ben Millwood |
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for th... | Roman Tetelman |
2013-01-03 | * Delete some obsolete files related to squadmarking | Ben Millwood |
2013-01-03 | * marauder has a timeout after jumping before being able to walljump again | Roman Tetelman |
2013-01-03 | * Some SnapVector nonsense | Ben Millwood |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * First person weapon animation | Tim Angus |
2013-01-03 | Finally figured out why players were so special in gimping the wallwalk code.... | Michael Levin |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |
2007-11-02 | * s/ui_loading/ui_hideCursor/ | Tim Angus |
2007-09-25 | * Replace "powerups" state data with "misc" | Tim Angus |
2007-09-22 | * Merge of ioq3-r1186 | Tim Angus |
2007-09-21 | * Remove lots and lots of redundant comments | Tim Angus |
2007-09-06 | * Merge of ioq3-r1169 | Tim Angus |
2007-09-05 | * Merge of ioq3-r1163 | Tim Angus |
2007-08-24 | * Merged ioq3-r1133 | Tim Angus |
2007-03-21 | * ioq3-r1052 merge | Tim Angus |
2006-12-09 | * (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto's | Tony J. White |
2006-11-28 | * Merge ioq3-989 | Tim Angus |
2006-08-14 | * Merged ioq3-r838 | Tim Angus |
2006-07-31 | * Add otherEntityNum to playerState_t... and don't use it... yet | Tim Angus |
2006-05-06 | * Merged ioq3-r775 | Tim Angus |
2006-04-16 | * Merged ioq3-r708 | Tim Angus |
2006-04-09 | * Fixed display of long server names | Tim Angus |
2006-02-26 | * Merged ioq3-r589 | Tim Angus |
2006-02-24 | * Merged ioq3-r584 | Tim Angus |
2006-01-24 | * Merged ioq3-r522 | Tim Angus |
2006-01-06 | * Added traps to query demo state | Tim Angus |
2006-01-05 | * Merged ioq3-460 | Tim Angus |
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus |
2005-12-20 | * New collision type, for improved light flares | Tim Angus |
2005-12-11 | * Added trap_FS_GetFileList to cgame, so it's not longer necessary to hack | Tim Angus |