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path: root/src/qcommon/q_shared.h
AgeCommit message (Expand)Author
2013-01-03* Remove tell, tell_target, tell_attacker. Depreciated by /mChristopher Schwarz
2013-01-03* Merge ioq3-r1637Tim Angus
2013-01-03* Automatically prompt the user for what to do when files are needed from the...Christopher Schwarz
2013-01-03* separate dodge and sprint onto their own keys (dodge +button6, sprint +butt...Roman Tetelman
2013-01-03* Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac...Tim Angus
2013-01-03* Various changes resulting from sanity checking against mgdev HEADTim Angus
2013-01-03* make zap display targets beyond 3 and general zap cleanupRoman Tetelman
2013-01-03* Merge ioq3-r1498, by popular demandTim Angus
2013-01-03* Mostly revert my change to SnapVector, since the bug it fixed turned outBen Millwood
2013-01-03* Don't play EV_FALL_FAR sound if deadBen Millwood
2013-01-03* add cg_unlagged to allow clients to disable backward reconcilliation for th...Roman Tetelman
2013-01-03 * Delete some obsolete files related to squadmarkingBen Millwood
2013-01-03* marauder has a timeout after jumping before being able to walljump againRoman Tetelman
2013-01-03 * Some SnapVector nonsenseBen Millwood
2013-01-03* Merge ioq3-r1423Tim Angus
2013-01-03* UI_Text_* emoticon drawing support (e.g. [dretch] draws Tony J. White
2013-01-03* First person weapon animationTim Angus
2013-01-03Finally figured out why players were so special in gimping the wallwalk code....Michael Levin
2013-01-03* MAX()/MIN() macros need to be wrapped in parenthesis to work as Michael Levin
2013-01-03Added armour files to version control.Michael Levin
2007-11-02* s/ui_loading/ui_hideCursor/Tim Angus
2007-09-25* Replace "powerups" state data with "misc"Tim Angus
2007-09-22* Merge of ioq3-r1186Tim Angus
2007-09-21* Remove lots and lots of redundant commentsTim Angus
2007-09-06* Merge of ioq3-r1169Tim Angus
2007-09-05* Merge of ioq3-r1163Tim Angus
2007-08-24* Merged ioq3-r1133Tim Angus
2007-03-21* ioq3-r1052 mergeTim Angus
2006-12-09* (bug 2937) adds cg_projectileNudge. This is originally from Neil Toronto'sTony J. White
2006-11-28* Merge ioq3-989Tim Angus
2006-08-14* Merged ioq3-r838Tim Angus
2006-07-31* Add otherEntityNum to playerState_t... and don't use it... yetTim Angus
2006-05-06* Merged ioq3-r775Tim Angus
2006-04-16* Merged ioq3-r708Tim Angus
2006-04-09* Fixed display of long server namesTim Angus
2006-02-26* Merged ioq3-r589Tim Angus
2006-02-24* Merged ioq3-r584Tim Angus
2006-01-24* Merged ioq3-r522Tim Angus
2006-01-06* Added traps to query demo stateTim Angus
2006-01-05* Merged ioq3-460Tim Angus
2005-12-28* Added master server to source, based on dpmasterTim Angus
2005-12-20* New collision type, for improved light flaresTim Angus
2005-12-11* Added trap_FS_GetFileList to cgame, so it's not longer necessary to hackTim Angus
2005-12-10* s/Quake III Arena source code/Tremulous/Tim Angus
2005-12-10* Copied ioq3 src to trunkTim Angus