Age | Commit message (Expand) | Author |
2013-01-10 | - Switch master server protocol to dpmaster for better game separation. Based... | Thilo Schulz |
2013-01-10 | - Apply parts of Ben Millwood's target bitfield patch (#3787) - Fix Ryan's FI... | Thilo Schulz |
2013-01-10 | Bug 5096 - Define PRODUCT_VERSION in q_shared.h if it is not, patch by Zack M... | Thilo Schulz |
2013-01-10 | Fix extension name comparison for DLL files | Thilo Schulz |
2013-01-10 | Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ... | Thilo Schulz |
2013-01-10 | Make naming a bit more foolproof for new macro | Thilo Schulz |
2013-01-10 | - Add better protection against DoSing connecting users from connecting - Hav... | Thilo Schulz |
2013-01-10 | More color fixes for railgun | Thilo Schulz |
2013-01-10 | - align sse control word storage space to 16 byte boundary for snapvector - r... | Thilo Schulz |
2013-01-09 | Fix #if macros for idx64 and id386 | Thilo Schulz |
2013-01-09 | - Fix macro that uses constant float suffix as argument - retval variables in... | Thilo Schulz |
2013-01-09 | - Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mod... | Thilo Schulz |
2013-01-09 | - Remove Q_strrchr(), replace with standard, portable strrchr() - Add strrchr... | Thilo Schulz |
2013-01-09 | Choose better alignment for heavy-duty rendering structures, patch by Matt Tu... | Thilo Schulz |
2013-01-09 | - Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - Reve... | Thilo Schulz |
2013-01-09 | Revert protocol 69 pending further discussion (#4962) | Thilo Schulz |
2013-01-09 | - Harden the client and server protocol against UDP spoofing attacks. This wi... | Thilo Schulz |
2013-01-03 | * Merge ioq3-r1946 | Tim Angus |
2013-01-03 | * Merge ioq3-r1813 | Tim Angus |
2013-01-03 | * Refactor emoticon code | M. Kristall |
2013-01-03 | * Update copyright notices | Tim Angus |
2013-01-03 | * Merge ioq3-r1752 | Tim Angus |
2013-01-03 | * Indent wrapped chat lines to avoid potential imitation exploits | Tim Angus |
2013-01-03 | * (bug 3961) Fix the taunt delay to no longer be cancelled by jumping. Note t... | Christopher Schwarz |
2013-01-03 | * Various small style fixes/corrections/changes (Undeference, Timbo, benmachine) | Christopher Schwarz |
2013-01-03 | * (bug 4306) Fix display formatting between different types of chat text | Christopher Schwarz |
2013-01-03 | * Merge ioq3-r1666 | Tim Angus |
2013-01-03 | * (bug 4295) Add an option to view Tremulous news to the main menu | Christopher Schwarz |
2013-01-03 | * (bug 3998) linewrap cp, parse newlines in cp and motd | Christopher Schwarz |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus |
2013-01-03 | * Remove tell, tell_target, tell_attacker. Depreciated by /m | Christopher Schwarz |
2013-01-03 | * Merge ioq3-r1637 | Tim Angus |
2013-01-03 | * Automatically prompt the user for what to do when files are needed from the... | Christopher Schwarz |
2013-01-03 | * separate dodge and sprint onto their own keys (dodge +button6, sprint +butt... | Roman Tetelman |
2013-01-03 | * Replace BG_(Un)PackZapTargets with more generic and less muddled BG_(Un)Pac... | Tim Angus |
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus |
2013-01-03 | * make zap display targets beyond 3 and general zap cleanup | Roman Tetelman |
2013-01-03 | * Merge ioq3-r1498, by popular demand | Tim Angus |
2013-01-03 | * Mostly revert my change to SnapVector, since the bug it fixed turned out | Ben Millwood |
2013-01-03 | * Don't play EV_FALL_FAR sound if dead | Ben Millwood |
2013-01-03 | * add cg_unlagged to allow clients to disable backward reconcilliation for th... | Roman Tetelman |
2013-01-03 | * Delete some obsolete files related to squadmarking | Ben Millwood |
2013-01-03 | * marauder has a timeout after jumping before being able to walljump again | Roman Tetelman |
2013-01-03 | * Some SnapVector nonsense | Ben Millwood |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus |
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White |
2013-01-03 | * First person weapon animation | Tim Angus |
2013-01-03 | Finally figured out why players were so special in gimping the wallwalk code.... | Michael Levin |
2013-01-03 | * MAX()/MIN() macros need to be wrapped in parenthesis to work as | Michael Levin |
2013-01-03 | Added armour files to version control. | Michael Levin |