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2018-04-24Show the actual version in the version cvar.HEADmasterPaweł Redman
2018-04-18Truncate too long messages in Netchan_Transmit (instead of erroring out).Paweł Redman
2018-04-03Fix a null pointer dereference in Com_Error.Paweł Redman
2018-03-09Never ERR_DROP on a dedicated server.Paweł Redman
2017-12-26Revert "abort() on Com_Error()"Paweł Redman
This reverts commit 22ba59f9c42d7f35e6520d49ffde2c1d9079cc7b.
2017-09-16abort() on Com_Error()/dev/humancontroller
this aids debugging with the current setup
2017-08-14always allow game VMs to be found outside pk3 files/dev/humancontroller
TODO: recall exactly why this change exist, it may have something to do with fs_numServerPaks being aliased in client+server executables
2017-08-14apply the security patch for incoming-packet VoIP-data parsing and Huffman ↵/dev/humancontroller
decompression TODO: improve this description
2017-03-09implement part 2 of the multi-protocol functionality: pk3 control/dev/humancontroller
this contains a simple method to control the serving of alternate pk3 files to clients using the alternate-2 protocol (69); there's also a fixup for the VoIP part the new fs_pk3PrefixPairs cvar has the format "P1&A1|P2&A2|...", where, for each i, Pi and Ai are corresponding primary and alternate pk3 filename prefixes, one of which one may be empty (eg. "P1&|&A2|...") to denote no correspondence
2017-03-09implement part 1 of the multi-protocol functionality: protocols/dev/humancontroller
this contains support for connecting via, and serving simultaneously via, any of the three protocols: latest, GPP and 1.1 alternate-1 means protocol 70 (GPP), alternate-2 means protocol 69 (1.1) relevant cvars: - net_alternateProtocols - net_alt{1|2}port[6] - sv_alt{1|2}master{1|...|5} - sv_clAltProto{0|..|63}
2017-03-09fix Info_SetValueForKey() for ("...", NULL) calls/dev/humancontroller
2017-03-09increase MAX_SAY_TEXT to 800/dev/humancontroller
2017-03-09refactor stuff/dev/humancontroller
2017-03-09allow >127 ordinal characters in string transmission/dev/humancontroller
2017-03-09remove the crappy "argument sanitization" workaround/dev/humancontroller
2017-03-09fix Com_ClientListParse()/dev/humancontroller
2017-03-09drop support for automatically playing the splash cinematic on startup/dev/humancontroller
2017-03-09stop embedding/displaying version information in various cases/dev/humancontroller
2017-03-09stop accessing the hostname, the current username and the ↵/dev/humancontroller
architecture/platform/OS information use "UnnamedPlayer" as the default player name
2017-03-09remove the (generally unsecure) use of PIDs and PID files/dev/humancontroller
this includes the removal of the "safe mode" question feature
2017-03-09remove the (generally unsecure) setenv command/dev/humancontroller
2017-03-09add a crappy hack to allow the game DLL/SO to be reloaded when running a ↵/dev/humancontroller
server in the client-server binary
2017-03-09fix changing of the WRONG cvar: fs_basepath instead of fs_basegame/dev/humancontroller
2017-03-09fix network broadcasting on FreeBSD/dev/humancontroller
2017-02-07load libraries only, and load VMs additionally, from the path specified by ↵/dev/humancontroller
the fs_overpath cvar
2017-02-07be more cautious in assigning default fs_ paths/dev/humancontroller
2017-02-07stop referencing the current working directory/dev/humancontroller
remove Sys_GetCwd()
2017-02-07stop embedding the architecture in the filenames of binaries and libraries; ↵/dev/humancontroller
change the library loader appropriately
2017-02-07fix crashing when an fs_*path is relative, but does not have an initial "." ↵/dev/humancontroller
component (eg., fs_homepath = "dir1/dir2"), or when a path contains multiple consecutive separators (eg. "dir//file")
2017-02-07fix some format specifiers in printf()-like function calls/dev/humancontroller
2017-02-07silence some MSVC warnings/dev/humancontroller
2017-02-07silence a bunch of compiler warnings/dev/humancontroller
2017-02-07fix compilation with MSVC/dev/humancontroller
TODO: uhm, _snprintf()... WRONG ?
2017-02-06use system libraries more properly; introduce a dependency on Minizip/dev/humancontroller
remove the USE_LOCAL_HEADERS option (it was broken anyway)
2017-01-26remove most libraries from the source tree/dev/humancontroller
2016-04-09Merge branch 'master' into gppTim Angus
2016-04-07Make it compileTim Angus
2016-04-07OpenGL2: Add named cubemaps and per-map env.json parsing.SmileTheory
2016-04-07Use Opus for VoIPZack Middleton
Server/client VoIP protocol is handled by adding new cvars cl_voipProtocol and sv_voipProtocol, sv_voip and cl_voip are used to auto set/clear them. All users need to touch are cl/sv_voip as 0 or 1 just like before. Old Speex VoIP packets in demos are skipped. New VoIP packets are skipped in demos if sv_voipProtocol doesn't match cl_voipProtocol. Notable difference between usage of speex and opus codecs, when using Speex client would be sent 80ms at a time. Using Opus, 60ms is sent at a time. This was changed because the Opus codec supports encoding up to 60ms at a time. (Simpler to send only one codec frame in a packet.)
2016-04-07Search for mods in steam path as well as home and base paths.SmileTheory
2016-04-07Early out of Cmd_CompleteArgument and Cmd_SetCommandCompletionFuncZack Middleton
Reported by Ensiform.
2016-04-07Use correct array size for facets in cm_patch.cZack Middleton
2016-04-07Fix Cvar_Unset not notifying cvar_modifiedFlagsDion Williams
Upstream: JACoders/OpenJK@9a5e9e87ff2d1302261978fa3f1adafb851bd6d6
2016-04-07Better language, less tenseZachary J. Slater
2016-04-07more helpful error messageZachary J. Slater
Can’t find your pak0.pk3? Here’s where we tried looking.
2016-04-07build: define ARCH_STRING in Makefile on Linux and other GNU platformsSimon McVittie
GNU platforms (Linux, kFreeBSD, Hurd) have endian.h to determine endianness, so all architectures except x86_64 are in fact treated identically, except that their ARCH_STRING is different. The ARCH_STRING must always be identical to the ARCH from the Makefile, otherwise the engine will not find its cgame, game and ui plugins under their expected names and startup will fail. If we pass it in from the Makefile, then an identical value is guaranteed, and we can get rid of an increasingly long list of defined(__some_cpu__) tests. The one remaining quirk is that we test __x86_64__ to determine whether to define idx64; I've kept that, but separated it from the ARCH_STRING. On non-Linux platforms we only support a few architectures anyway, so keeping the list up to date is less of a burden; *BSD porters could probably use the same technique to get support for lots of architectures with little effort, but I have not done that here, because I cannot test it. Windows must continue to support preprocessor-based architecture tests in any case, so that the MSVC solutions (which do not use the Makefile) can continue to work. However, Windows only runs on a few CPU families, so this shouldn't be a significant burden in practice. When cross-compiling, the tools are compiled for the build architecture (COMPILE_PLATFORM, COMPILE_ARCH) rather than the host architecture (PLATFORM, ARCH), so define ARCH_STRING to COMPILE_ARCH on a GNU COMPILE_PLATFORM.
2016-04-07Don't segfault in FS_CreatePath when there are no path seperatorsZack Middleton
2016-04-07Make more vm_x86 macros use braces so they work with if blah run macroZack Middleton
MASK_REG in EmitMovEDXStack would incorrectly emit asm if 'andit' was 0. 'andit' would never be 0 though so it wasn't causing issues. Found by Coverity.
2016-04-07Fix range checks for numBorders in CM_AddFacetBevelsZack Middleton
Found by Coverity.
2016-04-07Add support for Aarch64 (ARM64)Martin Michlmayr
Add support for Aarch64, the 64-bit ARM architecture.