Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-12 | Revert pk3dir patch because some users report the code gets stuck in an ↵ | Thilo Schulz | |
infinite loop in the new code | |||
2013-01-12 | Support for .pk3dir (#5298) - Patch by Andrew (dersaidin@gmail.com) | Thilo Schulz | |
2013-01-12 | Fixed fatal error ("OP_BLOCK_COPY out of range!") when using qvms on Mac OS ↵ | Zack Middleton | |
X powerpc (see r2031 and r2034). | |||
2013-01-12 | - Have NET_Sleep work with Windows' INVALID_SOCKET again... - Use ↵ | Zack Middleton | |
SOCKET_ERROR in NET_Sleep. | |||
2013-01-12 | #5672 - Fixed incorrect type usage in NET_Sleep(), patch from Özkan Sezer. | Zack Middleton | |
2013-01-12 | when interacting with QVMs, Clang/LLVM requires the standard use of the ↵ | Zack Middleton | |
va_*() macros instead of (fast) call hacks From /dev/humancontroller. | |||
2013-01-12 | fix a WRONG size argument to a memset() call found by Clang/LLVM | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | REFACTOR [reletive -> relative] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | REFACTOR [a vs an] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | never set groundEntityNum to -1, use ENTITYNUM_NONE instead | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | add the "execq" command, a more quiet version of the "exec" command in ↵ | Zack Middleton | |
exec/execq, always print the extension for the filename From /dev/humancontroller. | |||
2013-01-12 | fix IPv6-only operation of Windows binaries | Zack Middleton | |
the SOCKET type is unsigned on Windows, and should be casted to an int before comparing with the highestfd variable (note: ``int highestfd = -1;'') From /dev/humancontroller. | |||
2013-01-12 | fix wrong socket ID comparison, from /dev/humancontroller | Zack Middleton | |
2013-01-12 | CVE-2012-3345 | Zachary Slater | |
2013-01-12 | #5462 - do not require clients to have a matching qagame.qvm (adapted from ↵ | Zack Middleton | |
OpenArena) | |||
2013-01-12 | #5439 - Potential memory leak in host name resolution. (Eugene C.) | Zack Middleton | |
2013-01-12 | Support up to 16 joystick axes, select which to use with j_*_axis cvars. | Zack Middleton | |
2013-01-12 | bugzilla bug #5273 exploit resolved, we're now disallowing forwardmove of ↵ | Zachary Slater | |
-128 and vice versa Thanks, devhc! | |||
2013-01-12 | Removed unused functoin Hunk_Trash. | Zack Middleton | |
2013-01-12 | Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined ↵ | Zack Middleton | |
using make). | |||
2013-01-12 | Show file/line/label in Com_Error messages when run out of memory in debug ↵ | Zack Middleton | |
build. | |||
2013-01-12 | Enable zone and hunk debug in debug build. | Zack Middleton | |
2013-01-12 | Use GENTITYNUM_BITS for jumppad_ent bits. | Zack Middleton | |
2013-01-12 | Fix net_restart when networking was temporarily disabled | Thilo Schulz | |
2013-01-12 | Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on ↵ | Zack Middleton | |
alloc). | |||
2013-01-12 | * (bug #5283) Changes to the Makefile to make building standalone games ↵ | Tim Angus | |
easier (JBravo) | |||
2013-01-10 | * Fix various warnings with GCC and clang | Tim Angus | |
2013-01-10 | * clang support | Tim Angus | |
2013-01-10 | Fix a few string literals | Thilo Schulz | |
2013-01-10 | Allow VM_Restart to load unpure qagame.qvm so that local server won't crash ↵ | Thilo Schulz | |
after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account | |||
2013-01-10 | Add some checks when reloading QVMs via VM_Restart() | Thilo Schulz | |
2013-01-10 | Throw error when making calls to empty VM | Thilo Schulz | |
2013-01-10 | Fix q3vm execution on x86/x86_64 MacOSX | Thilo Schulz | |
2013-01-10 | Use correct variable for getting buffer length, reported by Ensiform. | Zack Middleton | |
2013-01-10 | Use platform's path separator in FS_Path_f (for consistent output on ↵ | Zack Middleton | |
Windows), reported by Ensiform. | |||
2013-01-10 | Support vm syscalls with up to 15 args using 64 bit compiled vm (like ↵ | Zack Middleton | |
interprated vms). | |||
2013-01-10 | Fix auto game-restart when disconnecting from a server that explicitly set ↵ | Thilo Schulz | |
fs_game to "baseq3" instead of "" | |||
2013-01-10 | Fix warning on MacOSX | Thilo Schulz | |
2013-01-10 | - Add x86_64 platform for MacOSX - Fix compilation on MacOSX gcc | Thilo Schulz | |
2013-01-10 | Add hack to allow server the setting of game cvar values that are important ↵ | Thilo Schulz | |
for playerstate prediction for legacy gamecode. | |||
2013-01-10 | Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), ↵ | Zack Middleton | |
patch from DevHC. | |||
2013-01-10 | Fix compilation on non-x86 platforms, by Simon McVittie | Thilo Schulz | |
2013-01-10 | * Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/ | Tim Angus | |
2013-01-10 | Don't do game_restart if game directory changed from "" to "baseq3" or ↵ | Thilo Schulz | |
"baseq3" to "" | |||
2013-01-10 | Fix ARCH_STRING macro for mingw64 | Thilo Schulz | |
2013-01-10 | - Fix already defined command warnings for minimize - Fix recursive ↵ | Thilo Schulz | |
CL_Shutdown warning and "command already defined" warnings when quitting while playing on a server that changed the gamedir. | |||
2013-01-10 | Modular rendering system. Patch by use.less01 This might break MSVC builds. ↵ | Thilo Schulz | |
I'll take care of it later | |||
2013-01-10 | Fix pak order when reconnecting to a server. When /connect to the same ↵ | Thilo Schulz | |
server is issued while already connected, an initial call to CL_Disconnect will remove all pak file references and reset the pak order. Reordering only occurs through FS_Restart, which in turn is called when checksum feed changes. Because we reconnect to the same server, checksum feed never changes and pak file order is not restored to server order again. With certain pak file constellations between client/server, this may result in an inability to load files from paks which are not correctly detected as referenced paks. | |||
2013-01-10 | Change DLL search path order for external libraries that are linked at ↵ | Thilo Schulz | |
runtime, like libcurl or libopenal to: * system library paths * executable path * fs_basepath | |||
2013-01-10 | - Switch master server protocol to dpmaster for better game separation. ↵ | Thilo Schulz | |
Based partly on patch by Zack Middleton - Get rid of ugly cvars sv_heartbeat and cl_gamename and replace with single com_gamename - Remove sv_flatline. Flatlines are ignored by dpmaster and are considered to be insecure because flatlines can be udp-spoofed. |