diff options
author | Zack Middleton <zturtleman@gmail.com> | 2012-06-18 16:28:39 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-12 20:31:32 +0000 |
commit | be7a6f69aa019960319e5701cb6793292be34cfd (patch) | |
tree | 913b87d1bfd5967028b1bbcd79132e7620b0c718 /src/qcommon | |
parent | dbae2b78d3d0638fee78ccf02ead2db295a529ca (diff) |
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
From /dev/humancontroller.
Diffstat (limited to 'src/qcommon')
-rw-r--r-- | src/qcommon/q_shared.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 2dfce788..9f4b3fdb 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -1355,7 +1355,7 @@ typedef struct entityState_s { int otherEntityNum; // shotgun sources, etc int otherEntityNum2; - int groundEntityNum; // -1 = in air + int groundEntityNum; // ENTITYNUM_NONE = in air int constantLight; // r + (g<<8) + (b<<16) + (intensity<<24) int loopSound; // constantly loop this sound |