Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-02-16 | 5289 - Support for .pk3dir | Andrew Browne | |
2013-02-16 | Unify/cleanup max snapshot entities on client and server | Zack Middleton | |
2013-02-16 | Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd | Zack Middleton | |
2013-02-16 | Remove some unused defines from msg.c | Zack Middleton | |
2013-02-16 | Fix MSG_ReadDeltaKey setting bit 1<<bits often | Zack Middleton | |
MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read. Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky). Angles had the wrong value, not sure if it was causing issues. | |||
2013-01-13 | Fix screwed up whitespace in files.c | Tim Angus | |
Apologies to anyone merging this :( | |||
2013-01-13 | Fix FS_FOpenFileRead corner case | Tim Angus | |
FS_FOpenFileRead is a fairly mental function that changes its return behaviour depending on whether or not file is NULL or not. It turns out in the case where file is NULL, we were returning the wrong value when the file didn't exist. | |||
2013-01-13 | Update src/qcommon/q_shared.h | M. Kristall | |
ioq3 merge prevented servers from showing up on the master The Tremulous master server expects HEARTBEAT_FOR_MASTER to be the same as GAMENAME_FOR_MASTER, but dpmaster wants DarkPlaces | |||
2013-01-12 | Fix a bunch of warnings | Tim Angus | |
2013-01-12 | It seems rend2 needs more hunk | Tim Angus | |
2013-01-12 | Remove old FIXME, pmove_framecount isn't networked | Zack Middleton | |
2013-01-12 | Increase various arbitrary limits - Bug #5463 | Zachary Slater | |
2013-01-12 | Fix dedicated server crashing when using MSG_ReadDelta*, though it only ↵ | Zack Middleton | |
happens if someone modifies the engine. (#5449) | |||
2013-01-12 | Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and ↵ | Zack Middleton | |
non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.) Fix passing args[11] to args[15] from vm to engine on ppc64 and sparc64. Some of the args are used by game bot prediction syscalls. May have been causing bugs. Note: This was fixed for x86_64 in r2163. | |||
2013-01-12 | Fix function prototype for Info_RemoveKey_Big. Pointed out by Ensiform. | Zack Middleton | |
2013-01-12 | Remove references to non-existent functions CM_MarkFragments and CM_LerpTag. | Zack Middleton | |
2013-01-12 | Fix some "> MAX_*" to be ">= MAX_*". | Zack Middleton | |
2013-01-12 | Fix restoring fs_game when default.cfg is missing. | Zack Middleton | |
2013-01-12 | Oops, still need this | Thilo Schulz | |
2013-01-12 | Move argument passing from VM to engine to global variables which allows to ↵ | Thilo Schulz | |
get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function | |||
2013-01-12 | We should not try to broadcast via the IPv4 socket if that socket is closed. | Zack Middleton | |
Previously, error messages were generated when querying local servers while IPv4 was disabled. Patch from /dev/humancontroller. | |||
2013-01-12 | Revert pk3dir patch because some users report the code gets stuck in an ↵ | Thilo Schulz | |
infinite loop in the new code | |||
2013-01-12 | Support for .pk3dir (#5298) - Patch by Andrew (dersaidin@gmail.com) | Thilo Schulz | |
2013-01-12 | Fixed fatal error ("OP_BLOCK_COPY out of range!") when using qvms on Mac OS ↵ | Zack Middleton | |
X powerpc (see r2031 and r2034). | |||
2013-01-12 | - Have NET_Sleep work with Windows' INVALID_SOCKET again... - Use ↵ | Zack Middleton | |
SOCKET_ERROR in NET_Sleep. | |||
2013-01-12 | #5672 - Fixed incorrect type usage in NET_Sleep(), patch from Özkan Sezer. | Zack Middleton | |
2013-01-12 | when interacting with QVMs, Clang/LLVM requires the standard use of the ↵ | Zack Middleton | |
va_*() macros instead of (fast) call hacks From /dev/humancontroller. | |||
2013-01-12 | fix a WRONG size argument to a memset() call found by Clang/LLVM | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | REFACTOR [reletive -> relative] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | REFACTOR [a vs an] | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | never set groundEntityNum to -1, use ENTITYNUM_NONE instead | Zack Middleton | |
From /dev/humancontroller. | |||
2013-01-12 | add the "execq" command, a more quiet version of the "exec" command in ↵ | Zack Middleton | |
exec/execq, always print the extension for the filename From /dev/humancontroller. | |||
2013-01-12 | fix IPv6-only operation of Windows binaries | Zack Middleton | |
the SOCKET type is unsigned on Windows, and should be casted to an int before comparing with the highestfd variable (note: ``int highestfd = -1;'') From /dev/humancontroller. | |||
2013-01-12 | fix wrong socket ID comparison, from /dev/humancontroller | Zack Middleton | |
2013-01-12 | CVE-2012-3345 | Zachary Slater | |
2013-01-12 | #5462 - do not require clients to have a matching qagame.qvm (adapted from ↵ | Zack Middleton | |
OpenArena) | |||
2013-01-12 | #5439 - Potential memory leak in host name resolution. (Eugene C.) | Zack Middleton | |
2013-01-12 | Support up to 16 joystick axes, select which to use with j_*_axis cvars. | Zack Middleton | |
2013-01-12 | bugzilla bug #5273 exploit resolved, we're now disallowing forwardmove of ↵ | Zachary Slater | |
-128 and vice versa Thanks, devhc! | |||
2013-01-12 | Removed unused functoin Hunk_Trash. | Zack Middleton | |
2013-01-12 | Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined ↵ | Zack Middleton | |
using make). | |||
2013-01-12 | Show file/line/label in Com_Error messages when run out of memory in debug ↵ | Zack Middleton | |
build. | |||
2013-01-12 | Enable zone and hunk debug in debug build. | Zack Middleton | |
2013-01-12 | Use GENTITYNUM_BITS for jumppad_ent bits. | Zack Middleton | |
2013-01-12 | Fix net_restart when networking was temporarily disabled | Thilo Schulz | |
2013-01-12 | Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on ↵ | Zack Middleton | |
alloc). | |||
2013-01-12 | * (bug #5283) Changes to the Makefile to make building standalone games ↵ | Tim Angus | |
easier (JBravo) | |||
2013-01-10 | * Fix various warnings with GCC and clang | Tim Angus | |
2013-01-10 | * clang support | Tim Angus | |
2013-01-10 | Fix a few string literals | Thilo Schulz | |