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2013-01-12Fix restoring fs_game when default.cfg is missing.Zack Middleton
2013-01-12Oops, still need thisThilo Schulz
2013-01-12Move argument passing from VM to engine to global variables which allows to ↵Thilo Schulz
get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function
2013-01-12We should not try to broadcast via the IPv4 socket if that socket is closed.Zack Middleton
Previously, error messages were generated when querying local servers while IPv4 was disabled. Patch from /dev/humancontroller.
2013-01-12Revert pk3dir patch because some users report the code gets stuck in an ↵Thilo Schulz
infinite loop in the new code
2013-01-12Support for .pk3dir (#5298) - Patch by Andrew (dersaidin@gmail.com)Thilo Schulz
2013-01-12Fixed fatal error ("OP_BLOCK_COPY out of range!") when using qvms on Mac OS ↵Zack Middleton
X powerpc (see r2031 and r2034).
2013-01-12- Have NET_Sleep work with Windows' INVALID_SOCKET again... - Use ↵Zack Middleton
SOCKET_ERROR in NET_Sleep.
2013-01-12#5672 - Fixed incorrect type usage in NET_Sleep(), patch from Özkan Sezer.Zack Middleton
2013-01-12when interacting with QVMs, Clang/LLVM requires the standard use of the ↵Zack Middleton
va_*() macros instead of (fast) call hacks From /dev/humancontroller.
2013-01-12fix a WRONG size argument to a memset() call found by Clang/LLVMZack Middleton
From /dev/humancontroller.
2013-01-12REFACTOR [reletive -> relative]Zack Middleton
From /dev/humancontroller.
2013-01-12REFACTOR [a vs an]Zack Middleton
From /dev/humancontroller.
2013-01-12never set groundEntityNum to -1, use ENTITYNUM_NONE insteadZack Middleton
From /dev/humancontroller.
2013-01-12add the "execq" command, a more quiet version of the "exec" command in ↵Zack Middleton
exec/execq, always print the extension for the filename From /dev/humancontroller.
2013-01-12fix IPv6-only operation of Windows binariesZack Middleton
the SOCKET type is unsigned on Windows, and should be casted to an int before comparing with the highestfd variable (note: ``int highestfd = -1;'') From /dev/humancontroller.
2013-01-12fix wrong socket ID comparison, from /dev/humancontrollerZack Middleton
2013-01-12CVE-2012-3345Zachary Slater
2013-01-12#5462 - do not require clients to have a matching qagame.qvm (adapted from ↵Zack Middleton
OpenArena)
2013-01-12#5439 - Potential memory leak in host name resolution. (Eugene C.)Zack Middleton
2013-01-12Support up to 16 joystick axes, select which to use with j_*_axis cvars.Zack Middleton
2013-01-12bugzilla bug #5273 exploit resolved, we're now disallowing forwardmove of ↵Zachary Slater
-128 and vice versa Thanks, devhc!
2013-01-12Removed unused functoin Hunk_Trash.Zack Middleton
2013-01-12Removed an unused variable (which wasn't compiled in as _DEBUG isn't defined ↵Zack Middleton
using make).
2013-01-12Show file/line/label in Com_Error messages when run out of memory in debug ↵Zack Middleton
build.
2013-01-12Enable zone and hunk debug in debug build.Zack Middleton
2013-01-12Use GENTITYNUM_BITS for jumppad_ent bits.Zack Middleton
2013-01-12Fix net_restart when networking was temporarily disabledThilo Schulz
2013-01-12Fixed showing number of qvm jump table targets (r2180 caused it to show 0 on ↵Zack Middleton
alloc).
2013-01-12* (bug #5283) Changes to the Makefile to make building standalone games ↵Tim Angus
easier (JBravo)
2013-01-10* Fix various warnings with GCC and clangTim Angus
2013-01-10* clang supportTim Angus
2013-01-10Fix a few string literalsThilo Schulz
2013-01-10Allow VM_Restart to load unpure qagame.qvm so that local server won't crash ↵Thilo Schulz
after map_restart if server operator has qagame.qvm residing outside pak file (#5196) Thanks to "rg3" for providing a shell account
2013-01-10Add some checks when reloading QVMs via VM_Restart()Thilo Schulz
2013-01-10Throw error when making calls to empty VMThilo Schulz
2013-01-10Fix q3vm execution on x86/x86_64 MacOSXThilo Schulz
2013-01-10Use correct variable for getting buffer length, reported by Ensiform.Zack Middleton
2013-01-10Use platform's path separator in FS_Path_f (for consistent output on ↵Zack Middleton
Windows), reported by Ensiform.
2013-01-10Support vm syscalls with up to 15 args using 64 bit compiled vm (like ↵Zack Middleton
interprated vms).
2013-01-10Fix auto game-restart when disconnecting from a server that explicitly set ↵Thilo Schulz
fs_game to "baseq3" instead of ""
2013-01-10Fix warning on MacOSXThilo Schulz
2013-01-10- Add x86_64 platform for MacOSX - Fix compilation on MacOSX gccThilo Schulz
2013-01-10Add hack to allow server the setting of game cvar values that are important ↵Thilo Schulz
for playerstate prediction for legacy gamecode.
2013-01-10Simulate line buffering and fix the overflow bug in Com_ReadFromPipe(), ↵Zack Middleton
patch from DevHC.
2013-01-10Fix compilation on non-x86 platforms, by Simon McVittieThilo Schulz
2013-01-10* Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/Tim Angus
2013-01-10Don't do game_restart if game directory changed from "" to "baseq3" or ↵Thilo Schulz
"baseq3" to ""
2013-01-10Fix ARCH_STRING macro for mingw64Thilo Schulz
2013-01-10- Fix already defined command warnings for minimize - Fix recursive ↵Thilo Schulz
CL_Shutdown warning and "command already defined" warnings when quitting while playing on a server that changed the gamedir.