index
:
zittrig-4
master
The server software used for the Der Bunker Tremulous servers.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
rend2
Age
Commit message (
Expand
)
Author
2013-02-16
renderer -> renderergl1, rend2 -> renderergl2
Tim Angus
2013-02-16
#5878: Ensure surfaces are drawn before executing full-screen render commands...
SmileTheory
2013-02-16
Remove newlines from Rend2 error messages
Zack Middleton
2013-02-16
Fix renderering TrueType Fonts in Rend2
Zack Middleton
2013-02-16
Merge Reaction renderer features, remove "#ifdef REACTION"s
SmileTheory
2013-02-16
Remove the SMP renderer feature
Tim Angus
2013-01-12
Changes to make rend2 work with Tremulous
Tim Angus
2013-01-12
#5866: Fix surface culling through portals, and use the correct number of fru...
SmileTheory
2013-01-12
#5863 - Use proper texture coordinates for alpha tested materials when doing ...
SmileTheory
2013-01-12
#5818 - Modular renderer and Rend2 support for MSVC.
SmileTheory
2013-01-12
Missed a file in the previous commit.
James Canete
2013-01-12
Support r_srgb even without hardware support. Also tweak default autoexposure...
James Canete
2013-01-12
Fix a couple files not ending with a newline.
James Canete
2013-01-12
Only declare var_SampleToView in lightall shader when it is actually used.
James Canete
2013-01-12
Split light sample into direct and ambient parts when using deluxemaps or per...
James Canete
2013-01-12
From /dev/humancontroller: Typo.
James Canete
2013-01-12
#5812 - Use refdef's coordinates when drawing to screen shadow fbo, and separ...
James Canete
2013-01-12
#5808 - Include and use .glsl in source (rend2)
James Canete
2013-01-12
Make software overbright optional (cvar r_softOverbright) and reduce the numb...
James Canete
2013-01-12
Various shader fixes and optimizations.
James Canete
2013-01-12
Fix bugs where some surfaces weren't merged and others were counted as merged...
James Canete
2013-01-12
When calling qglDrawRangeElementsEXT(), use proper start and end parameters.
James Canete
2013-01-12
Ensure the correct FBO is bound when drawing. (Fixes bug #5791.)
James Canete
2013-01-12
Clean up getting pshadowMap in Rend2's R_DecomposeSort().
Zack Middleton
2013-01-12
Fix some non-ASCII characters. Patch originally by /dev/humancontroller, modi...
James Canete
2013-01-12
Remove ARRAY_SIZE, and use ARRAY_LEN instead.
James Canete
2013-01-12
Fix FBO_*() usage when framebuffers are unavailable or undesired.
James Canete
2013-01-12
Split Rend2's printing OpenGL extensions string (> 1024 characters) into sepa...
Zack Middleton
2013-01-12
Remove gfxmeminfo command when shuting down Rend2.
Zack Middleton
2013-01-12
Fix gcc warnings in Rend2.
Zack Middleton
2013-01-12
Added Rend2, an alternate renderer. (Bug #4358)
James Canete