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path: root/src/renderergl2/glsl/generic_vp.glsl
AgeCommit message (Expand)Author
2015-03-17OpenGL2: remove lightmap support from generic glsl shader. This path was bare...SmileTheory
2015-03-17OpenGL2: Change normal/tangent vertex encoding.SmileTheory
2015-03-17Fix 6155: OpenGL2: some shader stages remains visible through fog volumesZack Middleton
2014-06-17OpenGL2: Small glsl shader optimizations, fixes, and cleanup.SmileTheory
2014-06-17Fix glsl DEFORM_BULGE calculationcmf028
2014-06-17OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalize...SmileTheory
2014-06-17OpenGL2: Fix TCGEN_ENVIRONMENT stages not rendering correctly.SmileTheory
2014-06-17OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fix...SmileTheory
2014-06-17OpenGL2: Speed up fog shader slightly.SmileTheory
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus