Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-08-28 | OpenGL2: Fix a glsl compile error on old hardware with r_shadowFilter 0. | SmileTheory | |
2014-08-28 | OpenGL2: Add fourth cascade for sun shadows, and adjust sun shadow cvar ↵ | SmileTheory | |
defaults. | |||
2014-06-17 | OpenGL2: Minor GLSL shader improvements. | SmileTheory | |
2013-05-03 | Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive ↵ | SmileTheory | |
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall | |||
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |