Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-07 | Replace 4 with sizeof( int ) in R_GetCommandBufferReserved | Zack Middleton | |
2016-04-07 | Fix reserved size for swap buffer command being too small on x86_64 | Zack Middleton | |
2016-04-07 | Fix not swapping buffers because out of cmd buffer space | Zack Middleton | |
Reserve space for end of list and swap buffer commands. These are absolutely required and cannot be dropped. Dropping swap buffer command causes screen to not update and possible crash from drawsurf buffer overflow if not enough cmd buffer space for many continous frames. | |||
2015-03-17 | OpenGL2: Reduce redundant GL calls. | SmileTheory | |
2015-03-17 | OpenGL2: Vertex array object support. | SmileTheory | |
2014-06-17 | OpenGL2: Reimplement soft overbright to avoid a framebuffer blit. | SmileTheory | |
2013-05-31 | Remove unused renderCommandList variable from renderers | Ensiform | |
2013-02-16 | Update copyright notices | Tim Angus | |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus | |