Age | Commit message (Expand) | Author |
---|---|---|
2015-03-17 | OpenGL2: Change normal/tangent vertex encoding. | SmileTheory |
2015-03-17 | OpenGL2: Vertex array object support. | SmileTheory |
2014-08-28 | Make it compile | Tim Angus |
2014-08-28 | Fix OSX build | Tim Angus |
2014-08-28 | Fix assorted warnings | Tim Angus |
2014-08-28 | Use SDL 2 instead of SDL 1.2 | Tim Angus |
2014-06-17 | OpenGL2: Remove sRGB support, replace with gamma cvars. | SmileTheory |
2014-06-17 | OpenGL2: Fix rendering when r_hdr = 0 and r_floatLightmap = 1 | SmileTheory |
2014-06-17 | OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for normals/tangents/light... | SmileTheory |
2014-06-17 | OpenGL2: Disable GL_ARB_seamless_cube_map by default, caused huge frame drops... | SmileTheory |
2014-06-17 | #5979: Cubemap support for opengl2. | SmileTheory |
2013-02-16 | Update copyright notices | Tim Angus |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus |