Age | Commit message (Expand) | Author |
---|---|---|
2014-06-17 | OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_t | SmileTheory |
2013-03-19 | Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). | SmileTheory |
2013-02-16 | Update copyright notices | Tim Angus |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus |