Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
normals/tangents/lightdirs
|
|
|
|
normalized byte arrays.
|
|
|
|
|
|
|
|
|
|
fixes and optimizations.
|
|
|
|
|
|
add missing "\n"s to some Printf()-like calls (in Rend2)
drop erroneous "\n"s from some Error()-like calls (in Rend2)
drop erroneous "\n" from a Com_Error() call (in vm_sparc.c)
|
|
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command.
|
|
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
|
|
|
|
|
|
|
|
|