Age | Commit message (Collapse) | Author |
|
this is required for binary shaders
|
|
|
|
|
|
r_glossIsRoughness, r_specularIsMetallic, r_framebufferGamma, r_tonemapGamma, r_materialGamma, r_lightGamma
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
let the cvars default to "0"; upon video startup, if any of these are non-positive, try to pick up the desktop's resolution, and update the cvars
|
|
|
|
|
|
|
|
|
|
|
|
defaults.
|
|
External GLSL should probably only be used for development testing,
not released products. The GLSL files are tied to the code, and the
code changes some what often.
Fixes using OpenArena 0.8.8 which has incompatible GLSL files in a pk3.
|
|
|
|
|
|
|
|
|
|
|
|
normals/tangents/lightdirs
|
|
|
|
Calling glClear( any bits ) in GL_SetDefaultState makes connect screen black using the proprietary NVidia driver on Windows and GNU/Linux.
This reverts commit 92573270de98a20cd78842bd2043cfe07bc5b2e1.
|
|
|
|
drops on some hardware
|
|
|
|
|
|
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
|
|
|
|
|
|
|
|
|