| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-04-07 | OpenGL2: Parse radius entries from misc_cubemap entities. | SmileTheory |
| 2016-04-07 | Backport ignoring values outside lightgrid to OpenGL1 | Zack Middleton |
| 2016-04-07 | Fix OpenGL2 ignoring last light grid point on each axis | Zack Middleton |
| 2015-03-17 | OpenGL2: Vertex array object support. | SmileTheory |
| 2014-06-17 | OpenGL2: Merge bsp surface structs into a single struct, and more cleanup. | SmileTheory |
| 2014-06-17 | OpenGL2: Fix TCGEN_ENVIRONMENT stages not rendering correctly. | SmileTheory |
| 2014-06-17 | #5979: Cubemap support for opengl2. | SmileTheory |
| 2013-05-03 | Starting sunlight experimentation branch | SmileTheory |
| 2013-02-16 | Update copyright notices | Tim Angus |
| 2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus |
