Age | Commit message (Expand) | Author |
---|---|---|
2015-03-17 | OpenGL2: Support half floats for texcoords and vertex colors. | SmileTheory |
2015-03-17 | OpenGL2: Vertex array object support. | SmileTheory |
2015-03-17 | Fix renderergl2 warnings | Tim Angus |
2014-06-17 | OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for normals/tangents/light... | SmileTheory |
2014-06-17 | OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalize... | SmileTheory |
2014-06-17 | OpenGL2: Clean up texmod calculations, and improve vertex animation handling. | SmileTheory |
2013-05-31 | fix some "\n"-related stuff | /dev/humancontroller |
2013-02-16 | Update copyright notices | Tim Angus |
2013-02-16 | renderer -> renderergl1, rend2 -> renderergl2 | Tim Angus |