index
:
zittrig-4
master
The server software used for the Der Bunker Tremulous servers.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
renderergl2
/
tr_shader.c
Age
Commit message (
Expand
)
Author
2015-03-17
Inform how many shader stages the max is in the warning message
Ensiform
2015-03-17
OpenGL2: remove lightmap support from generic glsl shader. This path was bare...
SmileTheory
2015-03-17
OpenGL2: Don't segfault if r_ext_multitexture is disabled
Zack Middleton
2015-03-17
Add function for clearing global shader instead of duplicating the code
Zack Middleton
2015-03-17
Fix renderergl2 warnings
Tim Angus
2014-08-28
Fix incorrect rgbGen const reading uninitialized memory
Zack Middleton
2014-06-17
Fix potential buffer overflow caused by long tcMod args
Zack Middleton
2014-06-17
Have OpenGL2 "map $lightmap" check for NULL tr.lightmaps too
Zack Middleton
2014-06-17
OpenGL2: Remove sRGB support, replace with gamma cvars.
SmileTheory
2014-06-17
Fix typo in animMap and videoMap warnings
Zack Middleton
2014-06-17
OpenGL2: Set default normal/specular in RE_RegisterShaderFromImage
MAN-AT-ARMS
2014-06-17
OpenGL2: Add normalScale and parallaxDepth stage keywords and helper cvars.
SmileTheory
2014-06-17
#6077: OpenGL2: Add r_ignoreDstAlpha.
SmileTheory
2014-06-17
OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalize...
SmileTheory
2014-06-17
OpenGL2: Reduce glsl shader count by using a uniform to disable textures.
SmileTheory
2014-06-17
OpenGL2: Clean up texmod calculations, and improve vertex animation handling.
SmileTheory
2014-06-17
OpenGL2: Fix TCGEN_ENVIRONMENT stages not rendering correctly.
SmileTheory
2014-06-17
OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fix...
SmileTheory
2014-06-17
#5979: Cubemap support for opengl2.
SmileTheory
2014-06-17
#5999: OpenGL2: Don't use lightall shader with deforms or adjustColorsForFog.
SmileTheory
2014-06-17
#6004: OpenGL2: Make any CGEN_LIGHTING_DIFFUSE stages use lightall shader.
SmileTheory
2014-06-17
Improve warning for shader missing opening brace
Zack Middleton
2014-06-17
Check for shaders without closing brace
Zack Middleton
2013-05-31
Catch more bad shader syntax cases
Zack Middleton
2013-05-03
Don't scale shadow multipliers by overbrightbits, and improve documentation.
SmileTheory
2013-05-03
Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive s...
SmileTheory
2013-03-27
Fix some of the things clang --analyze flagged
Tim Angus
2013-03-19
Support more tcgens in lightall shader.
SmileTheory
2013-03-19
Remove some more automatic sRGB image flags.
SmileTheory
2013-03-19
Fix clampmapped images being always treated as sRGB.
SmileTheory
2013-02-16
Update copyright notices
Tim Angus
2013-02-16
renderer -> renderergl1, rend2 -> renderergl2
Tim Angus