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path: root/src/renderergl2/tr_vbo.c
AgeCommit message (Expand)Author
2015-03-17OpenGL2: Support half floats for texcoords and vertex colors.SmileTheory
2015-03-17OpenGL2: Change normal/tangent vertex encoding.SmileTheory
2015-03-17OpenGL2: Fix corrupt models.SmileTheory
2015-03-17OpenGL2: Reduce redundant GL calls.SmileTheory
2015-03-17OpenGL2: Vertex array object support.SmileTheory
2015-03-17OpenGL2: VBO cleanup.SmileTheory
2014-06-17Various adjustments so it compilesTim Angus
2014-06-17OpenGL2: Support GL_ARB_vertex_type_2_10_10_10_rev for normals/tangents/light...SmileTheory
2014-06-17OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalize...SmileTheory
2014-06-17OpenGL2: Remove srfTriangle_t, and use glIndex_t instead.SmileTheory
2014-06-17OpenGL2: Clean up texmod calculations, and improve vertex animation handling.SmileTheory
2014-06-17Misc fixes to IBO code to correctly use sizeof(glIndex_t)Anthony Pesch
2013-02-16Remove a few name tagsTim Angus
2013-02-16renderer -> renderergl1, rend2 -> renderergl2Tim Angus