| Age | Commit message (Collapse) | Author | 
 | 
 | 
 | 
Add newlines to renderergl2's R_LoadMD3 vertex and triangle warnings.
 | 
 | 
value.
 | 
 | 
 | 
 | 
 | 
 | 
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command.
 | 
 | 
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
 | 
 | 
 | 
 | 
 | 
 | 
MAN-AT-ARMS
 | 
 | 
 | 
 | 
Reported by MAN-AT-ARMS
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.
Patch by Axel Isouard and Zack Middleton.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
This fixes part of #5889.
 | 
 | 
tr_noise.c is in renderercommon directory, so declare them in header there too.
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 |