Age | Commit message (Collapse) | Author |
|
|
|
Add newlines to renderergl2's R_LoadMD3 vertex and triangle warnings.
|
|
value.
|
|
|
|
|
|
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command.
|
|
sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
|
|
|
|
|
|
MAN-AT-ARMS
|
|
|
|
Reported by MAN-AT-ARMS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.
Patch by Axel Isouard and Zack Middleton.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This fixes part of #5889.
|
|
tr_noise.c is in renderercommon directory, so declare them in header there too.
|
|
|
|
|
|
|
|
|
|
|
|
|