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Laue.
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hat_keys and K_JOY16 is used by button).
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I'll take care of it later
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are now honoured when changing fs_game * Fix hunk memory leak on game_restart * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform) - Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown()
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* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget
* Use ITEM_TYPE_COMBOBOX for video mode selection
* General refactoring of the listbox code
* Various other assorted tidy-ups
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* Use WM cursor when running windowed and UI module has input
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+ IPv6
  + VoIP
  + Stereo rendering
  + Other minor stuff
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* Remove r_mode, making r_width and r_height the only way to choose resolution
* Add UI code to parse the detected resolutions list
* Make ITEM_TYPE_COMBO do something; basically an ITEM_TYPE_MULTI which is
  populated by a feeder. A proper combobox widget would be better... in the
  future maybe
* Improve keyboard/mouse button control on ITEM_TYPE_MULTI
* Change resolution selection in options menu to use an ITEM_TYPE_COMBO fed by
  FEEDER_RESOLUTIONS
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+ Fix bug that prevented key up events getting to cgame/ui when not in game
  + Use Key_[GS]etCatcher everywhere to set keycatcher
  + Clear all key states when the catcher changes
* Slim down client userinfo somewhat
* Remove some redundant client autocomplete commands
* Actually make use of "menuStack" in the UI module
  + No longer close all menus when exiting one, instead reverting to the
    next one on the stack
  + Cleanup the menu activation functions a little
* Truncate text in list columns if it exceeds the column width
* Remove maxChars field from columns member of ITEM_TYPE_LISTBOX
* Revert r992 due to more general and less buggy/hacky fix from ioq3
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+ SDL everywhere
  + New R_LoadImage
  + net_ip.c
  + Window icon
  + GUI based dedicated server support
  + Compile time linked OpenGL
* Remove ui_menuFiles cvar
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