Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Remove sv_www* cvars, which were in mgdev for 1.1 client compatibility and ↵ | Christopher Schwarz | |
shouldn't be in trunk | |||
2013-01-03 | * Merge ioq3-r1666 | Tim Angus | |
2013-01-03 | * (bug #3836) Add [SV|trap]_SetConfigstringRestrictions which prevents some | Tim Angus | |
clients receiving a config string * Move BG_ClientList* to Com_ClientList* * Split CS_STAGES into CS_ALIEN_STAGES and CS_HUMAN_STAGES | |||
2013-01-03 | * Merge ioq3-r1637 | Tim Angus | |
2013-01-03 | * Your wish is my command, Amanieu | Tim Angus | |
2013-01-03 | * Merge ioq3-r1423 | Tim Angus | |
+ IPv6 + VoIP + Stereo rendering + Other minor stuff | |||
2013-01-03 | Added armour files to version control. | Michael Levin | |
2006-11-28 | * Merge ioq3-989 | Tim Angus | |
2006-06-17 | * Merged ioq3-r810 | Tim Angus | |
2006-04-16 | * Removed server command queueing -- that was a silly idea | Tim Angus | |
2006-04-09 | * Removed CS_SCORE? config strings -- they were unused | Tim Angus | |
* Moved server command queuing from game to server -- sv_dequeuePeriod probably needs to be lowered * Added g_friendlyBuildableFire to enable friendly buildable fire | |||
2006-01-26 | * Removed sv_floodProtect, the functionality is in the game module | Tim Angus | |
2006-01-20 | * Master server now logs version and renderer strings | Tim Angus | |
* Master server now responsible for logging game statistics | |||
2005-12-28 | * Added master server to source, based on dpmaster | Tim Angus | |
* Removed gametype, fraglimit and dmflags cvars * Removed CD key authentication stuff * Implemented a means to save and restore cmd context * Bumped protocol version up to 69 (same as 68) * Removed various references to punkbuster * Maps on create server menu now sorted by name * Fixed some warnings | |||
2005-12-23 | * Crudely removed CD key authentication | Tim Angus | |
* Changed defaults for r_picmip and r_textureMode * Changed internal alien weapon names * Removed playback of the intro movie * Fixed painblend reset bug * Added multiple chat sounds * Player splash wake now uses mark system | |||
2005-12-20 | * New collision type, for improved light flares | Tim Angus | |
2005-12-10 | * s/Quake III Arena source code/Tremulous/ | Tim Angus | |
* De-quaked various bits and pieces * Integrated Tremulous into the ioq3 source * Relicensed Tremulous to be GPL * It compiles!!!!!!!!11111111!!!!1 | |||
2005-12-10 | * Copied ioq3 src to trunk | Tim Angus | |