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2014-08-28Various fixes from FumaTim Angus
2014-08-28The in_mouse stuff makes no sense in SDL2Tim Angus
2014-08-28Use SDL 2 instead of SDL 1.2Tim Angus
2014-06-17Fix potential OOB in Windows Dedicated TTY CON_ShowZack Middleton
Found by Coverity.
2014-06-17Release netowrk bindings on shutdownMAN-AT-ARMS
2014-06-17Bug #6021 Fix misuse of Sys_Mkdir (Joerg Dietrich)Tim Angus
2014-06-17Fix recursive crash when home path cannot be createdThilo Schulz
2014-06-17Fix Windows server history scrollingZack Middleton
Update history position when CON_HistNext goes to input line, otherwise when going to previous a line is skipped. Don't let CON_HistPrev go to unused lines.
2013-05-31make the fread() success-check code in Sys_RandomBytes() more secure/dev/humancontroller
2013-05-03Fix shfolder.dll not getting freedTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-165717 - Gamecode can open file "" for readingZack Middleton
2013-01-12Fix win32 console partial print being overwrittenZack Middleton
2013-01-12Make win32 console cursor visibleZack Middleton
2013-01-12Fix win32 input left on buffer and overwrittenZack Middleton
The input line on the console screen buffer was moved up a line and overwritten by CON_Print. Remove input line when console shutdown as well.
2013-01-12Don't look for colors past win32 input line lengthZack Middleton
2013-01-12Fix win32 dedicated input line printing to backlogZack Middleton
Use to write win32 input line using WriteConsole then overwrite by CON_Print, so when CON_Print removes color format characters the end of original input line was visable. "hi ^1guys" use to be shown as "hi guysys" in the console backlog.
2013-01-12Colorize text on win32 consoleZack Middleton
Text input line color based on code by "spior" Main colorize function based on Sys_AnsiColorPrint in sys_main.c
2013-01-12Fix this for real now.Thilo Schulz
2013-01-12* Fix warningTim Angus
2013-01-12Fix windows as wellThilo Schulz
2013-01-12* (bug #5709) Fix crash when invoked with --versionTim Angus
2013-01-12Removed 0xAD character, from /dev/humancontroller.Zack Middleton
2013-01-12CVE-2012-3345Zachary Slater
2013-01-12Unix clients can now enter commands from tty console. Patch by Rambetter ↵Zack Middleton
with some edits by me. (#4799)
2013-01-10* Fix various warnings with GCC and clangTim Angus
2013-01-10Force unload of running VMs when quitting through signal handlerThilo Schulz
2013-01-10Set default rounding mode to FE_NEAREST again. Thanks to Matthias Bentrup ↵Thilo Schulz
for providing some explanations.
2013-01-10Fixed win32 dedicated server console output. It use to write input line and ↵Zack Middleton
then write output over the top of it. Reported by Ensiform.
2013-01-10Use STDOUT_FILENO instead of 1 in con_tty.cZack Middleton
2013-01-10Bug 5146 - Remove last of warnings under gcc 4.6.1 for Linux, patch by ↵Thilo Schulz
q3urt.undead@gmail.com
2013-01-10* Fix some grammar in DLL loading * s/Sys_LoadQVMDll/Sys_LoadGameDll/Tim Angus
2013-01-10- Fix already defined command warnings for minimize - Fix recursive ↵Thilo Schulz
CL_Shutdown warning and "command already defined" warnings when quitting while playing on a server that changed the gamedir.
2013-01-10Don't search system directories for renderer libThilo Schulz
2013-01-10Change DLL search path order for external libraries that are linked at ↵Thilo Schulz
runtime, like libcurl or libopenal to: * system library paths * executable path * fs_basepath
2013-01-10Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes ↵Thilo Schulz
unused-but-set gcc warnings
2013-01-10* Replace usage of system with fork/execTim Angus
2013-01-10* Fix various issues with unix Sys_DialogTim Angus
2013-01-10Bug 4812 - GCC __attribute__ annotations for printf, non-returning functions ↵Thilo Schulz
etc., patch by linux@youmustbejoking.demon.co.uk and Zack Middleton
2013-01-10* Use specific exit code for xmessageTim Angus
2013-01-10- Improve game_restart: * differing screen resolutions and network settings ↵Thilo Schulz
are now honoured when changing fs_game * Fix hunk memory leak on game_restart * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform) - Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown()
2013-01-10- Small change to search path order - local files not in .pk3s take ↵Thilo Schulz
precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3 - Make VM loading more robust, change loading order: when vm_* == 0 first try loading DLL, then QVM in *each* search directory/path - Fix FS_FileForHandle that would return a FILE pointer to invalid file handle 0
2013-01-09Fix #if macros for idx64 and id386Thilo Schulz
2013-01-09- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 ↵Thilo Schulz
mode - Clean up ftol()/snapvector() mess - Make use of SSE instructions for ftol()/snapvector() if available - move ftol/snapvector pure assembler to inline assembler, this will add x86_64 and improve support for different calling conventions - Set FPU control word at program startup to get consistent behaviour on all platforms
2013-01-09- Add HOMEPATH default name define to q_shared.c, patch by uZu (#4973) - ↵Thilo Schulz
Reverted change from (#4972) and implemented the other suggestion to be consistent with cl_cgame.c and cl_ui.c
2013-01-03* Merge ioq3-r1946Tim Angus
2013-01-03* Fix copyright notice on sys_osx.mChristopher Schwarz
2013-01-03* Apparently the mv didn't take, during the ioq3 mergeTim Angus
2013-01-03* Merge ioq3-r1813Tim Angus
2013-01-03* Fix black in names causing wonky colors in the system console when ↵Christopher Schwarz
followed by other colors