Age | Commit message (Collapse) | Author |
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* Remove some redundant code
* Make an error non-fatal
* Formatting fixes
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between the active menu and the new one.
* maintain the proper cursor state on menu items in Menus_ReplaceActive()
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* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget
* Use ITEM_TYPE_COMBOBOX for video mode selection
* General refactoring of the listbox code
* Various other assorted tidy-ups
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in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw)
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different focus behaviour
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that doesn't partly break r1837 (tab, uparrow, downarrow sends chat text)
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when you close all menus, preventing the cursor from being inappropriately hidden the next time you open one
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character ever, but nothing was using it so nobody noticed (thanks Oopss)
* Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function
* Slightly widen the location item on the default hud, since just a little bit more fits most maps better
* Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED
* Fix formatting nitpick from a few revisions ago
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(Exclamation)
* Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text
* Fix a crash introduced by r1813 when using teamsay on a map without location entities
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* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn)
* Fix typo on nextmap votes (Byron Johnson)
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- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction
- Show a key for the featured server type icons (Exclamation)
* (bug 4303) Disallow (escape) emoticons in server hostnames
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- No more color bleeding / munching
- No more premature wrapping of the last lines of ui text
* Revert r1738 because it's no longer needed
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parse code
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feederID or window.borderSize where applicable.
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(caused by r1173)
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* Fix a load of 1.f style floats to 1.0f
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* Refactor any ui_shared.c that gets in the way
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* (bug 3952) display winning team string at the bottom of the scoreboard
after a game
* Prevent users from changing some ui communication cvars
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* A (perhaps) finally fixed Item_Text_Wrap
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+ IPv6
+ VoIP
+ Stereo rendering
+ Other minor stuff
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* compiler warning or something
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* Fix for controls menu bindings
* Add and delete files that were added and deleted in tremulous SVN and I missed in the merge
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.tga in the /emoticons/ dir of fs_game, emoticon file names need
to end with "_{WIDTH}x1.tga". For example, /emoticons/dretch_1x1.tga
(square) or /emoticons/rifle_2x1.tga (double-wide)
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/emoticons/dretch.tga inline with text)
* emoticons are square .tga images placed in the /emoticons dir of fs_game
* emoticons should probably be 64x64 to look nice
* g_emoticonsAllowedInNames (default ON) is an optional server setting to
prevent players from using them in names
* emoticons can be escaped by prefixing with an additional [
* cvars ui_emoticons and cg_emoticons can be set to 0 to disable drawing
of emoticons in ui or cgame contexts respectively
* fix color code continuation on wrapped lines
* prefix all wrapped lines with a space to prevent chat shenanigans
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* Partially revert 772
* Strip off trailing '\n' from server denial messages
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* Squad marking removed
* Marauder walljump reverted to upstream
* Minijump removed
Enjoy!
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blurry or glitching sometimes
* New feature: Squad Marking -- bind in Options -> Misc, marks teammates in your squad by displaying a triangle above them when they are near
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* Remove r_mode, making r_width and r_height the only way to choose resolution
* Add UI code to parse the detected resolutions list
* Make ITEM_TYPE_COMBO do something; basically an ITEM_TYPE_MULTI which is
populated by a feeder. A proper combobox widget would be better... in the
future maybe
* Improve keyboard/mouse button control on ITEM_TYPE_MULTI
* Change resolution selection in options menu to use an ITEM_TYPE_COMBO fed by
FEEDER_RESOLUTIONS
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* Removed individual weapon build delay
* Removed Advanced Construction Kit, everything is built by the normal kit
* S2+ buildables cannot be built by regular grangers
* Clicking to pick team during spectator mode fixed
* New cvar: cg_printDuplicate, when set to 0 (default) prevents duplicate messages from being printed to screen (they still show up in console)
* Pressing ESC while editing a UI item (esp. new Say menu) will not cause your cursor to disappear next time you open a menu
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