Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-03 | * Don't confuse TYPE_* with ITEM_TYPE_* | Ben Millwood | |
2013-01-03 | fix emoticon parser from allowing a partial match | John Ellis | |
2013-01-03 | * Refactor emoticon code | M. Kristall | |
* Remove some redundant code * Make an error non-fatal * Formatting fixes | |||
2013-01-03 | * add warnings for Menus_ReplaceActive() when there is a menu item mismatch | Tony J. White | |
between the active menu and the new one. * maintain the proper cursor state on menu items in Menus_ReplaceActive() | |||
2013-01-03 | * Update copyright notices | Tim Angus | |
2013-01-03 | * Fix draw order bug in r1922 resulting from differing qsort implementations | Tim Angus | |
2013-01-03 | * s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/ | Tim Angus | |
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups | |||
2013-01-03 | * Indent wrapped chat lines to avoid potential imitation exploits | Tim Angus | |
2013-01-03 | * When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵ | Christopher Schwarz | |
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw) | |||
2013-01-03 | * Fix colour codes not being propogated across lines in some cases (Rezyn0) | Tim Angus | |
2013-01-03 | * Whitespace | Tim Angus | |
2013-01-03 | * (bug 4321) Resort in-game options menu; add more show/hide options (wireddd) | Christopher Schwarz | |
2013-01-03 | * Fix text wrapping... again | Tim Angus | |
2013-01-03 | * Oops | Tim Angus | |
2013-01-03 | * Add ITEM_TYPE_SAYFIELD which is like ITEM_TYPE_EDITFIELD but with ↵ | Tim Angus | |
different focus behaviour | |||
2013-01-03 | * Do 1879 (tabbing out of an editfield hides the mouse) in a different way ↵ | Christopher Schwarz | |
that doesn't partly break r1837 (tab, uparrow, downarrow sends chat text) | |||
2013-01-03 | * Fix tabbing away from an edit field hiding the mouse cursor | Tim Angus | |
2013-01-03 | * Fix g_editingField and g_waitingForKey in the ui to be properly cleared ↵ | Christopher Schwarz | |
when you close all menus, preventing the cursor from being inappropriately hidden the next time you open one | |||
2013-01-03 | * Fix UI_Text_Paint_Limit() function, which was printing a max of one ↵ | Christopher Schwarz | |
character ever, but nothing was using it so nobody noticed (thanks Oopss) * Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function * Slightly widen the location item on the default hud, since just a little bit more fits most maps better * Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED * Fix formatting nitpick from a few revisions ago | |||
2013-01-03 | * Add options in the ingame UI to callvote sudden_death and callvote nextmap ↵ | Christopher Schwarz | |
(Exclamation) * Prevent up arrow, down arrow, tab, and mouse buttons from unexpectedly sending Say: menu text * Fix a crash introduced by r1813 when using teamsay on a map without location entities | |||
2013-01-03 | * Use binary searching instead of linear searching for many static arrays | M. Kristall | |
2013-01-03 | * (bug 4305) Refactor/simplify UI_Text_Paint functions (Rezyn) | Christopher Schwarz | |
2013-01-03 | * (bug #3949) Paint menus in stack order (Amanieu) | Tim Angus | |
2013-01-03 | * Fix wonky say text field behavior when you press insert (Rezyn) | Christopher Schwarz | |
* Properly prevent deconstructing the last spawn when it's markdeconstruct with no power (Rezyn) * Fix typo on nextmap votes (Byron Johnson) | |||
2013-01-03 | * (bug 4302) Fix server join list | Christopher Schwarz | |
- Merge featured / regluar server list back into one list, with featured sorted to the top and sporting emoticons to show their distinction - Show a key for the featured server type icons (Exclamation) * (bug 4303) Disallow (escape) emoticons in server hostnames | |||
2013-01-03 | * Whitespace/floating point tweaks | Tim Angus | |
2013-01-03 | * (bug 3998) linewrap cp, parse newlines in cp and motd | Christopher Schwarz | |
2013-01-03 | * (bug 3713) Scoreboard marquee causes text display problems | Christopher Schwarz | |
2013-01-03 | * (bug 3604) Fix Item_Text_Wrap() (Amanieu, benmachine) | Christopher Schwarz | |
- No more color bleeding / munching - No more premature wrapping of the last lines of ui text * Revert r1738 because it's no longer needed | |||
2013-01-03 | * Strict type-checking of menu item keywords that use the typeData union | Ben Millwood | |
2013-01-03 | * Provide helpful error messages when hardcoded limits are hit in the UI | Ben Millwood | |
parse code | |||
2013-01-03 | * Get rid of uselessly-named itemDef_t->special and replace with | Ben Millwood | |
feederID or window.borderSize where applicable. | |||
2013-01-03 | * Prevent option controls and edit fields from twitching bizarrely when used | Ben Millwood | |
(caused by r1173) | |||
2013-01-03 | * add sprint bind to menu | Roman Tetelman | |
2013-01-03 | * Restructure G_WideTrace a bit | Tim Angus | |
* Fix a load of 1.f style floats to 1.0f | |||
2013-01-03 | * Various changes resulting from sanity checking against mgdev HEAD | Tim Angus | |
2013-01-03 | * Make itemDef_t->typeData a union to avoid dirty typecasts | Ben Millwood | |
* Refactor any ui_shared.c that gets in the way | |||
2013-01-03 | * Fix text alignment of UI items that display cvar contents | Ben Millwood | |
* (bug 3952) display winning team string at the bottom of the scoreboard after a game * Prevent users from changing some ui communication cvars | |||
2013-01-03 | More improvements to Item_Text_Wrap, although I'm not finished :( | Ben Millwood | |
2013-01-03 | * Some SnapVector nonsense | Ben Millwood | |
* A (perhaps) finally fixed Item_Text_Wrap | |||
2013-01-03 | * Merge ioq3-r1423 | Tim Angus | |
+ IPv6 + VoIP + Stereo rendering + Other minor stuff | |||
2013-01-03 | * Replace Item_Text_Wrap with a version that actually makes sense | Ben Millwood | |
* compiler warning or something | |||
2013-01-03 | * Experimental fix for the colour wrapping fail | Ben Millwood | |
2013-01-03 | * Revert risujin's colour fix since it's 'fixed' in SVN now | Ben Millwood | |
* Fix for controls menu bindings * Add and delete files that were added and deleted in tremulous SVN and I missed in the merge | |||
2013-01-03 | * add variable width to emoticons support. In addition to being a | Tony J. White | |
.tga in the /emoticons/ dir of fs_game, emoticon file names need to end with "_{WIDTH}x1.tga". For example, /emoticons/dretch_1x1.tga (square) or /emoticons/rifle_2x1.tga (double-wide) | |||
2013-01-03 | * UI_Text_* emoticon drawing support (e.g. [dretch] draws | Tony J. White | |
/emoticons/dretch.tga inline with text) * emoticons are square .tga images placed in the /emoticons dir of fs_game * emoticons should probably be 64x64 to look nice * g_emoticonsAllowedInNames (default ON) is an optional server setting to prevent players from using them in names * emoticons can be escaped by prefixing with an additional [ * cvars ui_emoticons and cg_emoticons can be set to 0 to disable drawing of emoticons in ui or cgame contexts respectively * fix color code continuation on wrapped lines * prefix all wrapped lines with a space to prevent chat shenanigans | |||
2013-01-03 | * (bug 3517) connect.menu isn't properly opened on connection | Tim Angus | |
* Partially revert 772 * Strip off trailing '\n' from server denial messages | |||
2013-01-03 | * Mass driver reverted to upstream (function and effect) | Michael Levin | |
* Squad marking removed * Marauder walljump reverted to upstream * Minijump removed Enjoy! | |||
2013-01-03 | * Disabled mipmaps for crosshair shaders -- should prevent them from going ↵ | Michael Levin | |
blurry or glitching sometimes * New feature: Squad Marking -- bind in Options -> Misc, marks teammates in your squad by displaying a triangle above them when they are near | |||
2013-01-03 | * Commit notification test | Tim Angus | |