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2017-03-09use floatint_t/dev/humancontroller
2017-03-09make wrap caching a bit more secure/dev/humancontroller
2017-03-09fix an evo menu failure/dev/humancontroller
2017-03-09fix an OB1 in Menus_CloseAll()/dev/humancontroller
2017-03-09fix wrapping of net sources/dev/humancontroller
2017-03-09add range checks for uiInfo.resolutions/dev/humancontroller
2017-02-08add missing trailing '\n's from strings to execute; add double quotes around ↵/dev/humancontroller
substituted argument strings also transform trailing ';'s to '\n's
2017-02-07fix some usages of abs(), part 1: non-gamelogic-changing changes/dev/humancontroller
detected by Clang changes in tr_main.c reviewed by SmileTheory
2017-02-07silence a bunch of compiler warnings/dev/humancontroller
2017-01-26move menudef.h to src/ui/, update the include references appropriately/dev/humancontroller
2015-06-08change the serverlist-querying methods to be compatible with the current ↵/dev/humancontroller
deployment of master servers
2015-06-08change the UI server-sorting fields to be GPP-compatible/dev/humancontroller
2013-03-27Fix some warnings caused by lack of noreturnTim Angus
2013-02-16Update copyright noticesTim Angus
2013-02-16Add renderercommon/tr_common.hTim Angus
2013-01-12Fix a bunch of warningsTim Angus
2013-01-03* Fix a bunch of variable set but not used warningsM. Kristall
2013-01-03* (bug 5000) refactor: use ARRAY_LEN; remove undefined functions; more size_tM. Kristall
(/dev/humancontroller)
2013-01-03* Never interpret the /me command as teamchatBen Millwood
2013-01-03* Remove redundant uses of String_AllocBen Millwood
* Comment String_Alloc regarding appropriate usage * Die with Com_Error if the string pool runs out
2013-01-03* (bug 4958) Add a menu to list/play demo files to the main menu ↵Christopher Schwarz
(jacklutz54@gmail.com)
2013-01-03* Remove unused variableM. Kristall
2013-01-03* Remove the protocol argument to globalServers, always use PROTOCOL_VERSIONBen Millwood
- This fixes the server list, thanks to Oopss for pointing out it was broken * Remove debug_protocol * Revert some getservers stuff accidentally merged from ioq3
2013-01-03* Fix text buffer from printing letters with the incorrect case in a rare ↵Christopher Schwarz
case (/dev/humancontroller/)
2013-01-03* (bug 3013) Add gametype column to server browser (Rezyn, with thanks to ↵Christopher Schwarz
Jackmcbarn, Risujin)
2013-01-03* Minor formatting changeM. Kristall
2013-01-03* More mild text rendering performance improvementsTim Angus
2013-01-03* Remove used limit parameter from UI_Text_[Width|Height]Tim Angus
2013-01-03* (bug #4541) Rewrite Item_Text_Wrap (again), to improve performanceTim Angus
2013-01-03* Mild performance improvements to callees of Item_Text_WrapTim Angus
2013-01-03* (bug 4541) Improvement to font rendering speed by removing an unneeded ↵Christopher Schwarz
function call (gimhael)
2013-01-03* (Bug 4649) Require reasons for votes (WilliamH, Chris "Lakitu7" Schwarz)M. Kristall
2013-01-03* Fix /me in teamsay menuBen Millwood
2013-01-03* Fix text width result and line wrap when encountering INDENT_MARKERJohn Ellis
* Fix line wrapping when encountering emoticons
2013-01-03* Don't confuse TYPE_* with ITEM_TYPE_*Ben Millwood
2013-01-03fix emoticon parser from allowing a partial matchJohn Ellis
2013-01-03* Print a warning when a menu file is not foundBen Millwood
* Remove references to menu files that no longer exist
2013-01-03* Separate namelog from adminM. Kristall
* Client to namelog mapping * Merge mute, denybuild, ptr in namelog; remove ptr
2013-01-03* Refactor emoticon codeM. Kristall
* Remove some redundant code * Make an error non-fatal * Formatting fixes
2013-01-03* Make cursor hiding more consistentTim Angus
2013-01-03* add warnings for Menus_ReplaceActive() when there is a menu item mismatchTony J. White
between the active menu and the new one. * maintain the proper cursor state on menu items in Menus_ReplaceActive()
2013-01-03* Fix broken scoreboardTim Angus
2013-01-03* Update copyright noticesTim Angus
2013-01-03* Fix draw order bug in r1922 resulting from differing qsort implementationsTim Angus
2013-01-03* s/ITEM_TYPE_COMBO/ITEM_TYPE_CYCLE/Tim Angus
* Add ITEM_TYPE_COMBOBOX -- a proper combobox widget * Use ITEM_TYPE_COMBOBOX for video mode selection * General refactoring of the listbox code * Various other assorted tidy-ups
2013-01-03* Indent wrapped chat lines to avoid potential imitation exploitsTim Angus
2013-01-03* When ui_chatCommands is enabled, change the "Say:" or "Say to Team:" text ↵Christopher Schwarz
in the prompt to "Command:" when appropriate, so the user can tell that their text will not be sent as chat but executed instead. (tjw)
2013-01-03* Fix colour codes not being propogated across lines in some cases (Rezyn0)Tim Angus
2013-01-03* WhitespaceTim Angus
2013-01-03* (bug 4321) Resort in-game options menu; add more show/hide options (wireddd)Christopher Schwarz