summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2001-08-18Buildable animation in a working stateTim Angus
2001-08-17Fix for lerp issuesTim Angus
2001-08-17Animated map object entityTim Angus
2001-08-15spriter now triggers on and off, couple of spawnflagsTim Angus
2001-08-15Added spriter - simple particle engine for mappersTim Angus
2001-08-12Preliminary buildable animation listTim Angus
2001-08-12Experimental view-skew limitationTim Angus
2001-08-09SURF_NOIMPACT->SURF_SLICKTim Angus
2001-08-08Removed redundant call to PM_UpdateViewAnglesTim Angus
2001-08-08Enabled strafe transitionsTim Angus
2001-08-08Bugfix in QVM VectorCopy macroTim Angus
2001-08-07Removed redundant codeTim Angus
2001-08-07Moved WW smoothing to client side. snarfed glibc acosTim Angus
2001-08-06Makefile uses q3lcc nowTim Angus
2001-08-06FINALLY fixed wall walking to handle the general case properlyTim Angus
2001-08-06FINALLY fixed wall walking to handle the general case properlyTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-08-031.29h upgrade.. oooo particles heheheheheheTim Angus
2001-08-01Removed unused varTim Angus
2001-08-01Small fixes from c3aTim Angus
2001-07-29Corpse ownershipTim Angus
2001-07-28Saw blade launcherTim Angus
2001-07-26Add a dyn light around humansTim Angus
2001-07-25Silly whitespace fixesTim Angus
2001-07-25QVM based MP3 player :)Tim Angus
2001-07-18Fiddled alt fire a bitTim Angus
2001-07-16STAT_ARMOR now deflection chanceTim Angus
2001-07-13Minor tweaks to classes before a new buildTim Angus
2001-07-13Saved a couple of STAT_ indices. Added the pounce and clawing weaponTim Angus
2001-07-11Grabbing now worksTim Angus
2001-07-10Mechanism for locking players in place (for grab weapon)Tim Angus
2001-07-08Added more alt fire stuffTim Angus
2001-07-05Tweaks. Start of alt fire mechanismTim Angus
2001-07-03Further restructuring to g_buildable.cTim Angus
2001-07-03Some restructuring to g_buildable.c and bg_misc.c. Commented g_buildable.c a ↵Tim Angus
bit better
2001-07-03Finished new turrets, fixed a few bugs notably the ↵Tim Angus
freeze-when-shot-by-turret bug
2001-07-02Added remaining human turret typesTim Angus
2001-07-01Random tweaksTim Angus
2001-07-01Compile fixTim Angus
2001-07-01Changed jounce->jerkTim Angus
2001-07-01Added an alternative (but more expensive) target lead algorithmTim Angus
2001-06-30Reloading is now automatic. Altered client loading screenTim Angus
2001-06-30Hopefully finally fixed precaching mechanismTim Angus
2001-06-30Removed human armour (ie STAT_ARMOR)Tim Angus
2001-06-30Partially implemented poisoningTim Angus
2001-06-30Fiddled WP_VENOM to auto attackTim Angus
2001-06-28Walling toggle fixed for multiple clientsTim Angus
2001-06-28Fixed client dependant stamina speedTim Angus
2001-06-25Implemented armourTim Angus
2001-06-24Bug fix to the wall walking toggleTim Angus