summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2014-06-17OpenGL2 don't try to dlight surfaces that had all dlights culledZack Middleton
2014-06-17OpenGL2: Really obvious optimization to previous commit.SmileTheory
2014-06-17OpenGL2: Reimplement MD3 tangent space calculation.SmileTheory
2014-06-17Fix potential OOB in Windows Dedicated TTY CON_ShowZack Middleton
2014-06-17Fix OOB access in CM_EdgePlaneNum without erroring in CM_GridPlaneZack Middleton
2014-06-17Fix potential buffer overflow caused by long tcMod argsZack Middleton
2014-06-17Have OpenGL2 "map $lightmap" check for NULL tr.lightmaps tooZack Middleton
2014-06-17Don't use memset with non-zero value to fill intsZack Middleton
2014-06-17Fix potential out of bounds access caused by CM_GridPlaneZack Middleton
2014-06-17Make R_LerpTag return qfalse if MDR tag does not existZack Middleton
2014-06-17Rebuilt MSVC SDL 1.2.15 Revision 8040 import libsMAN-AT-ARMS
2014-06-17OpenGL2: Remove sRGB support, replace with gamma cvars.SmileTheory
2014-06-17Add MSVC SDL 1.2.15 Revision 8040 import libsMAN-AT-ARMS
2014-06-17Remove unused extern qboolean charSetZack Middleton
2014-06-17#6095: OpenGL2: Use areamask and leaf cluster for PVS when VIS is missing.SmileTheory
2014-06-17Fix FS_FOpenFileReadDir non-zero file handle when file not found in pk3Zack Middleton
2014-06-17Revert "DMA 44100Hz needs more memory for sound buffers"Zack Middleton
2014-06-17OpenGL2: Parallax corrected cubemap (cheaper trick)SmileTheory
2014-06-17Bunch of comment fixesTequila
2014-06-17DMA 44100Hz needs more memory for sound buffersZack Middleton
2014-06-17Don't mix sfx with NULL soundDataZack Middleton
2014-06-17Parse q3map_sunExt in OpenGL1 tooZack Middleton
2014-06-17Fix typo in animMap and videoMap warningsZack Middleton
2014-06-17Fix R_GetEntityToken ending prematurelyZack Middleton
2014-06-17Don't say cubemap is outside lightgrid 6 timesZack Middleton
2014-06-17Fix error handling in R_ParseSpawnVarsZack Middleton
2014-06-17Update SDL 1.2.15 to Revision 8040MAN-AT-ARMS
2014-06-17Don't wash out HDR vertex lite surfaces in OpenGL2Zack Middleton
2014-06-17OpenGL2: Set default normal/specular in RE_RegisterShaderFromImageMAN-AT-ARMS
2014-06-17OpenGL2: Add normalScale and parallaxDepth stage keywords and helper cvars.SmileTheory
2014-06-17OpenGL2: Minor GLSL shader improvements.SmileTheory
2014-06-17Fix s_alDopplerSpeed default valueMAN-AT-ARMS
2014-06-17Release netowrk bindings on shutdownMAN-AT-ARMS
2014-06-17OpenGL2: Fix pshadows for MDR modelsMAN-AT-ARMS
2014-06-17Remove references to alDopplerVelocityZack Middleton
2014-06-17Replace deprecated alDopplerVelocity with alSpeedOfSound per OpenAL 1.1 specMAN-AT-ARMS
2014-06-17OpenGL2: Remove and force r_softOverbright.SmileTheory
2014-06-17OpenGL2: Fix rendering when r_hdr = 0 and r_floatLightmap = 1SmileTheory
2014-06-17Rebuilt Windows libcurl-7.35.0 static librariesZack Middleton
2014-06-17OpenGL2: Oops, set lightmap alpha to 1.SmileTheory
2014-06-17OpenGL2: Fix bug in ColorToRGBM().SmileTheory
2014-06-17OpenGL2: Set RGBM to use a multiplier of 1, and only use it with HDR lightmaps.SmileTheory
2014-06-17Fix sending pk3 download error messages to clientsZack Middleton
2014-06-17Clear referenced paks when disconnectingZack Middleton
2014-06-17Upgrade from libcurl 7.15.5 (2006-08-07) to 7.35.0 (2014-01-29)hairball
2014-06-17Add vorbis 1.3.4 build supporthairball
2014-06-17Upgrade libogg 1.3.0 to 1.3.1hairball
2014-06-17Upgrade opusfile 0.2 to 0.5hairball
2014-06-17Upgrade opus 1.0.2 -> 1.1hairball
2014-06-17restart the renderer after the hunk mark has been setAnthony Pesch