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AgeCommit message (Collapse)Author
2013-01-03* Fix target_print entities with private spawn flag 4 from messagingJohn Ellis
everyone when triggered by a non-player.
2013-01-03Increase granger spit slow time 1000->2000Asa Kravets
2013-01-03* Fix teleporters so that they once again telefrag players (broken by r2020)John Ellis
2013-01-03* Indentation fixChristopher Schwarz
2013-01-03Centerprint message for Overmind awakening (thanks Lakitu7)Asa Kravets
2013-01-03Don't give funds for damage done by non-players (thanks Lakitu7)Asa Kravets
2013-01-03* Clear level.logfile handle after closing it for ShutdownGame.John Ellis
2013-01-03* Fix a 'spawn is NULL' error by disallowing ClientBegin on allreadyJohn Ellis
connected players.
2013-01-03* Fix losing credits when player is already over the cap by selling equipment.John Ellis
2013-01-03* Fix the search cache in G_Reactor and G_OvermindBen Millwood
2013-01-03* Fix whitespace in error messageBen Millwood
2013-01-03* Fix text width result and line wrap when encountering INDENT_MARKERJohn Ellis
* Fix line wrapping when encountering emoticons
2013-01-03* (bug 4654) set the name for players muted by namelogBen Millwood
2013-01-03* (bug 4382) Allow marked repeater BP to be recovered for use whenJohn Ellis
building in the reactor power zone.
2013-01-03* Fix admin /rename by not decrementing namelog->nameChanges, insteadJohn Ellis
add a forceName variable to ClientUserinfoChanged so that admin renames do not have ill-effects on player nameChange count, and players can be renamed while muted. * Make /rename print an error when attempting to rename a connecting player.
2013-01-03* (bug 4541) optimise Q_StripIndentMarker (thanks gimhael)Ben Millwood
2013-01-03* Don't confuse TYPE_* with ITEM_TYPE_*Ben Millwood
2013-01-03fix emoticon parser from allowing a partial matchJohn Ellis
2013-01-03* (bug 4656) Make sure there is always a message for new bansM. Kristall
2013-01-03* Revision 2025 was showing one less than the correct ban numberM. Kristall
2013-01-03* (bug 4655) Ban # under showbans is incorrectM. Kristall
2013-01-03* Fix a typo preventing l4s from having spec999 in the default admin flags ↵Christopher Schwarz
(thanks SlackerLinux)
2013-01-03* Missing space in error messageBen Millwood
2013-01-03* (bug 4638) Fix behavior of structure power when moving the reactor into ↵Christopher Schwarz
repeaters' BP zones causes it to be providing more than its max power (Rezyn)
2013-01-03* (bug 3291) Add /buildlog and /revert commands to combat grief building ↵Christopher Schwarz
(Undeference, Rezyn, and originally Benmachine)
2013-01-03* Fix crash in readconfigChristopher Schwarz
2013-01-03* Fix crash if you run spec999 at the exact wrong time when someone is ↵Christopher Schwarz
lagging out, causing null namelog pointer in G_namelog_update_score
2013-01-03* (bug 4603) Fix color bleed in listadmins (TheLinker)Christopher Schwarz
2013-01-03* Don't give tk/suicide penalties from exploding human buildables (thanks ↵Christopher Schwarz
Oopss, Rezyn)
2013-01-03* Fix more commenting/comments (Rezyn)Christopher Schwarz
2013-01-03* Fix some formatting/comments (Rezyn)Christopher Schwarz
2013-01-03* (bug 4090) fix G_ClientNumbersFromString on an empty argumentBen Millwood
* faff about with const in strtol and strtod (see bug 4598)
2013-01-03* Restore the 'should have run further' message when target == attackerBen Millwood
2013-01-03* Create new bans at the bottom of the list, so that ban ordering in ↵Christopher Schwarz
showbans is always sequential (thanks msk, Rezyn)
2013-01-03* Fix the fact that teamoverlay was being drawn above where the hud told it ↵Christopher Schwarz
to be, and it wasn't respecting the right-side bbox either. Make it valign in the center of its bbox. * Align columns of teamoverlay and pad/truncate where necessary * Default/GPP HUD: Move cg_tutorial down a little bit and also make it valign center. * Default/GPP HUD: Move teamoverlay down a little bit and set the scale to 0.85
2013-01-03* Under certain circumstances, already "disconnected" clients can disconnectM. Kristall
2013-01-03* When a buildable is killed by the egg spawn bbox hax (building something ↵Christopher Schwarz
too close to an egg), attribute that death to the builder so the points are not queued. (thanks CU|Ams)
2013-01-03* Fix alien builders not receiving score when tremded is running in ↵Christopher Schwarz
vm_game=0 (thanks Exclamation, kevlarman)
2013-01-03* Fix the instant-return of BP from TKs of Repeaters (Rezyn)Christopher Schwarz
2013-01-03* Print a warning when a menu file is not foundBen Millwood
* Remove references to menu files that no longer exist
2013-01-03* (bug 3960) Don't exec team configs when restarting cgame (e.g. vid_restart)Ben Millwood
* Allow team configs to contain spaces
2013-01-03* Exempt MOD_NOCREEP and MOD_REPLACE from being affected by ↵Christopher Schwarz
g_friendlyBuildableFire and from triggering DCC warnings * Attribute damage for MOD_REPLACE to the deconner (forgot to do this in the last commit) * Return to not printing buildable destroy messages for human no-power structure deaths (MOD_NOCREEP) because they're really confusing (they're still logged though). * Various code style/formatting changes (msk)
2013-01-03* Queue BP according to the proportion of damage that came from ↵Christopher Schwarz
not-friendly-fire (e.g. things killed entirely by FF have their BP returned instantly, and those killed by enemies/other have their BP queued, and others split accordingly) * Human buildings dying from no power now uses MOD_NOCREEP instead of MOD_SUICIDE * Attribute deaths caused by nopower, nocreep, and human buildable blowup-chain-reactions to the person that killed the egg/power/original building that started the chain * Minor cleanups of unused functions/variables
2013-01-03* (bug 4573) Use markdecon (instant of instant-decon) when buildings are ↵Christopher Schwarz
unpowered but are about to be powered by a currently-building
2013-01-03* (bug 4582) Another bad userinfo fixChristopher Schwarz
2013-01-03* Revert revision 1996, which removed a feature which "looked like an obviousM. Kristall
bug"
2013-01-03* (bug 3243) /notarget cheat extended to buildables (thanks benmachine)Christopher Schwarz
2013-01-03* Fix incorrect entitynum logged in destructions by <world> (thanks Rezyn)Christopher Schwarz
2013-01-03* (bug 4575) CMD_CHEAT_TEAM gives the wrong error message (thanks Oops)Ben Millwood
2013-01-03* (bug 4538) Unpowered marked buildables are not ignored when freeing build ↵Christopher Schwarz
points (Rezyn)